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9997f3d96485e1d2b1e775f17b129ca07293ea53
squidout/assets/Textures
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viktorljung 9997f3d964 Merge remote-tracking branch 'origin/master' into Physics
2015-10-08 23:19:23 +02:00
..
Bricks
Made a Stage! Imported PlaceHolder Graphics!
2015-09-10 21:06:21 +02:00
Core
Models now get a standard normal and specular map if they dont have one
2015-09-16 16:09:20 +02:00
GUI
GameOver and WinScreen Added
2015-10-08 23:18:54 +02:00
Particles
temporary particles for demo. trails for bricks, and on brick hit.
2015-10-08 21:41:01 +02:00
Test
Now render water through it's own buffer. Not currently visable through finaltexture. Also added a white texture to render the water.
2015-09-23 18:01:15 +02:00
Background.png
Water now rendered in forward rendering
2015-09-24 23:21:46 +02:00
Ball.png
Added depth buffer to fix transparency, still a bug that transparency goes wrong at when you press a button.
2015-09-14 16:53:14 +02:00
Pad.png
Gusp.
2015-09-10 22:40:18 +02:00
Park_1.jpg
Collisions kind of working
2015-09-17 14:11:09 +01:00
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