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a010a8be77b26479631ab5791ba27783ce51ebaf
squidout
/
include
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Sound
T
History
Stiffly
5b6556e9fb
Fixed OpenAL Clean-up device. Added playBGM-event.
2015-09-22 16:56:53 +02:00
..
CCollisionSound.h
Added Component to bricks to emitt sound. Improved code for playing a sound
2015-09-17 15:41:08 +02:00
EPlayBGM.h
Fixed OpenAL Clean-up device. Added playBGM-event.
2015-09-22 16:56:53 +02:00
EPlaySFX.h
Made a Sound folder. Rename class Sound to SoundSystem.
2015-09-17 14:42:33 +02:00
Sound.h
Resourcing working on sounds. Added class Sound resource.
2015-09-17 17:50:00 +02:00
SoundSystem.h
Fixed OpenAL Clean-up device. Added playBGM-event.
2015-09-22 16:56:53 +02:00