Semi-working fade into warehouse by trigger press
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@@ -261,7 +261,7 @@ public class SteamVR_PlayArea : MonoBehaviour
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// No need to remain enabled at runtime.
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// Anyone that wants to change properties at runtime
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// should call BuildMesh themselves.
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//enabled = false;
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enabled = false;
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// If we want the configured bounds of the user,
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// we need to wait for tracking.
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