Semi-working fade into warehouse by trigger press

This commit is contained in:
2016-05-19 00:35:30 +02:00
parent ce46120e5a
commit cdf40b852e
12 changed files with 140 additions and 39 deletions
+1 -1
View File
@@ -261,7 +261,7 @@ public class SteamVR_PlayArea : MonoBehaviour
// No need to remain enabled at runtime.
// Anyone that wants to change properties at runtime
// should call BuildMesh themselves.
//enabled = false;
enabled = false;
// If we want the configured bounds of the user,
// we need to wait for tracking.