Files
vstyler/Assets/PlayAreaWall.cs
T
2016-05-18 20:02:27 +02:00

29 lines
606 B
C#
Executable File

using UnityEngine;
using System.Collections;
[ExecuteInEditMode]
public class PlayAreaWall : MonoBehaviour {
public enum DirectionEnum
{
North,
South,
East,
West
}
public DirectionEnum Direction;
public Transform PlayArea;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
if (Direction == DirectionEnum.North)
{
transform.position = new Vector3(0F, transform.localScale.y / 2.0F, PlayArea.localScale.z / 2.0F + transform.localScale.z / 2.0F);
}
}
}