Files
vstyler/Assets/LeftController.cs
T
2016-05-18 20:02:27 +02:00

29 lines
858 B
C#
Executable File

using UnityEngine;
using System.Collections;
public class LeftController : MonoBehaviour {
// Use this for initialization
void Start () {
var trackedController = GetComponent<SteamVR_TrackedController>();
trackedController.TriggerClicked += TriggerClicked;
trackedController.Gripped += Gripped;
}
// Update is called once per frame
void Update () {
}
void TriggerClicked(object sender, ClickedEventArgs e) {
SteamVR_Fade.Start(Color.black, 2);
//var warehouseCamera = GameObject.FindWithTag("WarehouseCamera").GetComponent<SteamVR_Camera>();
//warehouseCamera.enabled = true;
}
void Gripped(object sender, ClickedEventArgs e) {
var warehouseCamera = GameObject.FindWithTag("WarehouseCamera").GetComponent<SteamVR_Camera>();
warehouseCamera.enabled = false;
}
}