fixup! Duration no longer needed

This commit is contained in:
2016-03-04 03:00:03 +01:00
parent d37b7c2277
commit 03ea9bcf40
@@ -211,7 +211,6 @@ void AssaultWeaponBehaviour::fireBullet(ComponentWrapper cWeapon, WeaponInfo& wi
eFireBlend.NodeName = "Fire";
eFireBlend.Restart = true;
eFireBlend.Start = true;
eFireBlend.Duration = 0.0001;
m_EventBroker->Publish(eFireBlend);
Events::AutoAnimationBlend eIdleBlend;