Added win sound file
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-1
Submodule assets updated: 6ffc1ab82a...6ec80c4e0b
@@ -417,6 +417,8 @@ bool SoundManager::OnSetCamera(const Events::SetCamera& e)
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alSourcei(m_CurrentBGMCombo->ALsource, AL_LOOPING, 1);
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setGain(m_CurrentBGMCombo, 0);
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playSound(m_CurrentBGMCombo);
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} else if (e.CameraEntity.Name() == "WINCAMERAISH") {
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// Play win sound!
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}
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}
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