Better test for World and ECS
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+54
-24
@@ -1,41 +1,71 @@
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#include <boost/test/unit_test.hpp>
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namespace utf = boost::unit_test;
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#include "Common.h"
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#include "GLM.h"
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#include "Core/World.h"
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BOOST_AUTO_TEST_CASE(WorldTest)
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BOOST_AUTO_TEST_CASE(WorldTestSingleAllocation, * boost::unit_test::tolerance(0.001))
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{
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ComponentInfo ci;
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ci.Name = "Test";
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ci.FieldTypes["Field"] = "int";
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ci.FieldOffsets["Field"] = 0;
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ci.Meta.Stride = sizeof(int);
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ci.Meta.Allocation = 3;
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ci.Defaults = std::shared_ptr<char>(new char[ci.Meta.Stride]);
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int default_Field = 1337;
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memcpy(ci.Defaults.get(), &default_Field, ci.Meta.Stride);
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World w;
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w.RegisterComponent(ci);
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std::vector<EntityID> ids;
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auto f = ComponentWrapperFactory("Test");
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f.AddProperty("TestInteger", 1337);
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f.AddProperty("TestDouble", 13.37);
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f.AddProperty("TestString", std::string("Carlito"));
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f.AddProperty("TestVec3", glm::vec3(1.f, 2.f, 3.f));
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w.RegisterComponent(f);
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EntityID e = w.CreateEntity();
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ComponentWrapper c = w.AttachComponent(e, "Test");
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// Check default values
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BOOST_TEST((int)c["TestInteger"] == c.Property<int>("TestInteger"));
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BOOST_TEST((int)c["TestInteger"] == 1337);
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BOOST_TEST((double)c["TestDouble"] == 13.37);
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BOOST_TEST((std::string)c["TestString"] == "Carlito");
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glm::vec3 vec3 = c["TestVec3"];
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BOOST_TEST(vec3.x == 1.f);
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BOOST_TEST(vec3.y == 2.f);
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BOOST_TEST(vec3.z == 3.f);
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// Change values
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((int&)c["TestInteger"]) += 1;
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BOOST_TEST((int)c["TestInteger"] == 1338);
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((double&)c["TestDouble"]) += 1.11;
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std::cout << (double)c["TestDouble"] << std::endl;
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BOOST_TEST((double)c["TestDouble"] == 14.48);
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c["TestString"] = "Siesta";
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BOOST_TEST((std::string)c["TestString"] == "Siesta");
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((glm::vec3&)c["TestVec3"]).y += 1.f;
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BOOST_TEST(((glm::vec3)c["TestVec3"]).y == 3.f);
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}
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BOOST_AUTO_TEST_CASE(WorldTestMultipleAllocations, * utf::tolerance(0.00001))
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{
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World w;
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// Create allocation for 3 entities
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auto f = ComponentWrapperFactory("Test", 3);
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f.AddProperty("TestInteger", 1337);
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f.AddProperty("TestDouble", 13.37);
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f.AddProperty("TestString", std::string("Carlito"));
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f.AddProperty("TestVec3", glm::vec3(1.f, 2.f, 3.f));
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w.RegisterComponent(f);
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// Create 6 entities with Test components
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// 3 will reside in contiguous memory
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// 3 will be allocated dynamically
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for (int i = 0; i < 6; i++) {
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EntityID e = w.CreateEntity();
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ids.push_back(e);
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w.AttachComponent(e, "Test");
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ComponentWrapper c = w.GetComponent(e, "Test");
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BOOST_CHECK(c.EntityID == e);
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BOOST_CHECK((int)c["Field"] == 1337);
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c.SetProperty("Field", i);
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BOOST_CHECK((int)c["Field"] == i);
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ComponentWrapper c = w.AttachComponent(e, "Test");
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c["TestInteger"] = i;
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}
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// Loop through them and check data
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int i = 0;
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for (auto& c : w.GetComponents("Test")) {
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EntityID e = ids.at(i);
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BOOST_CHECK(c.EntityID == e);
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BOOST_CHECK((int)c["Field"] == i);
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BOOST_TEST((int)c["TestInteger"] == i);
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i++;
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}
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}
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