Fixed server so it now deletes.

This commit is contained in:
Jocke
2016-02-12 01:33:45 +01:00
parent e24a84c52d
commit 3b42f5dbf4
+3 -2
View File
@@ -79,11 +79,12 @@ bool PlayerSpawnSystem::OnPlayerSpawned(Events::PlayerSpawned& e)
m_World->DeleteEntity(m_PlayerEntities[e.PlayerID].ID);
}
}
// Store the player for future reference
m_PlayerEntities[e.PlayerID] = e.Player;
if (!IsClient) {
return false;
}
// Store the player for future reference
m_PlayerEntities[e.PlayerID] = e.Player;
// Set the camera to the correct entity
EntityWrapper cameraEntity = e.Player.FirstChildByName("Camera");