pickpass fix

This commit is contained in:
Tleety
2016-02-02 17:40:22 +01:00
parent a3b7bd7df5
commit 73716c28e2
+1 -1
View File
@@ -77,7 +77,7 @@ void PickingPass::Draw(RenderScene& scene)
m_ColorCounter[0] = 0;
m_ColorCounter[1] += 1;
} else {
m_ColorCounter[0] += 1;
m_ColorCounter[0] += 1;
}
}