TCP and UDP Client are working for 1 connected player, more players are not tested yet

This commit is contained in:
Jocke
2016-02-05 18:30:31 +01:00
parent 9232b24a7b
commit 88d7b79cd3
17 changed files with 253 additions and 182 deletions
@@ -10,6 +10,8 @@ struct PlayerDefinition {
boost::asio::ip::udp::endpoint Endpoint;
unsigned int PacketID;
std::clock_t StopTime;
boost::asio::ip::address Address;
unsigned short Port;
// use for tcp connections
boost::shared_ptr<boost::asio::ip::tcp::socket> TCPSocket;
};