Added events: PlayBackgroundMusic, SetBGMGain, SetSFXGain. Added some editor specific code.
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@@ -1,5 +1,5 @@
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<c:SoundEmitter>
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<FilePath>Audio/crosscounter.wav</FilePath>
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<FilePath></FilePath>
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<Gain>1.0</Gain>
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<Pitch>1.0</Pitch>
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<Loop>false</Loop>
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