Calculate frustrum removed from code untill Nvidia isn't shit.
This commit is contained in:
@@ -17,11 +17,7 @@ void Renderer::Initialize()
|
||||
InitializeTextures();
|
||||
InitializeFrameBuffers();
|
||||
InitializeSSBOs();
|
||||
CalculateFrustum();
|
||||
|
||||
|
||||
|
||||
|
||||
//CalculateFrustum();
|
||||
|
||||
m_ScreenQuad = ResourceManager::Load<Model>("Models/Core/ScreenQuad.obj");
|
||||
m_UnitQuad = ResourceManager::Load<Model>("Models/Core/UnitQuad.obj");
|
||||
|
||||
Reference in New Issue
Block a user