Moved UDP logic from Hybrid server/client to UDP server/client. fixed bug in Server::CheckForTimeOuts.

This commit is contained in:
Jocke
2016-02-08 14:32:00 +01:00
parent 88d7b79cd3
commit ba9419b342
16 changed files with 271 additions and 230 deletions
+1 -2
View File
@@ -8,12 +8,11 @@ class TCPClient : public Client
public:
TCPClient(ConfigFile* config);
~TCPClient();
void Start(World* world, EventBroker* eventBroker);
private:
// Assio TCP logic
boost::asio::ip::tcp::endpoint m_Endpoint;
boost::asio::io_service m_IOService;
boost::shared_ptr<boost::asio::ip::tcp::socket> m_Socket;
std::unique_ptr<boost::asio::ip::tcp::socket> m_Socket;
void connect();
void readFromServer();