Moved UDP logic from Hybrid server/client to UDP server/client. fixed bug in Server::CheckForTimeOuts.

This commit is contained in:
Jocke
2016-02-08 14:32:00 +01:00
parent 88d7b79cd3
commit ba9419b342
16 changed files with 271 additions and 230 deletions
+5
View File
@@ -26,10 +26,15 @@
// Network
#include <boost/thread.hpp>
#include "Network/Network.h"
// Hybrid
#include "Network/HybridServer.h"
#include "Network/HybridClient.h"
// TCP
#include "Network/TCPClient.h"
#include "Network/TCPServer.h"
// UDP
#include "Network/UDPServer.h"
#include "Network/UDPClient.h"
// Sound
#include "Sound/SoundSystem.h"