Merge pull request #214 from teamfisk/PerfectSoundForRelease

Perfect sound for release
This commit is contained in:
William Moberg
2016-03-13 21:01:21 +01:00
3 changed files with 41 additions and 27 deletions
-5
View File
@@ -30,11 +30,6 @@ bool SoundSystem::OnPlayerSpawned(const Events::PlayerSpawned &e)
Events::PlayAnonuncerVoice go;
go.FilePath = "Audio/Announcer/" + m_Announcer + "/Go.wav";
m_EventBroker->Publish(go);
{
Events::ChangeBGM ev;
ev.FilePath = "Audio/BGM/Layer1.wav";
m_EventBroker->Publish(ev);
}
}
return true;
}