Bugfix. if-statement was incorrect

This commit is contained in:
stiffly
2015-12-08 18:35:30 +01:00
parent 58db7b755a
commit f83e217638
+1 -1
View File
@@ -157,7 +157,7 @@ void Client::ParseSnapshot(char* data, size_t length)
// Someone disconnected // Someone disconnected
// TODO: Insert code here // TODO: Insert code here
} }
else { else if (m_PlayerDefinitions[i].Name == "" && tempName == "") {
// Not a connected player // Not a connected player
break; break;
} }