Changed SpritIndicator values on player

This commit is contained in:
Teejoon
2016-02-22 18:45:02 +01:00
parent fa4f007604
commit fe3e0bac5b
2 changed files with 28 additions and 33 deletions
+8 -7
View File
@@ -365,7 +365,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>1.1964538350402378</Time1>
<Time1>0.97725610639912475</Time1>
<Speed1>1</Speed1>
<AnimationName2></AnimationName2>
<AnimationName3></AnimationName3>
@@ -386,8 +386,8 @@
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.12043035" Y="-0.243346408" Z="-0.181454778"/>
<Orientation X="0.0104045961" Y="-0.0026815352" Z="0.0428441577"/>
<Position X="0.12043038" Y="-0.244988307" Z="-0.181454808"/>
<Orientation X="0.010404544" Y="-0.00268173823" Z="0.0428441577"/>
</c:Transform>
</Components>
<Children>
@@ -494,7 +494,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>0.59503633283673452</Time1>
<Time1>0.87583812735846323</Time1>
<Speed1>1</Speed1>
<AnimationName2></AnimationName2>
<AnimationName3></AnimationName3>
@@ -520,8 +520,8 @@
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.162082255" Y="1.02585387" Z="-0.215735465"/>
<Orientation X="-0.0629038885" Y="-0.0512280054" Z="0.118719034"/>
<Position X="0.163429111" Y="1.0235405" Z="-0.215489209"/>
<Orientation X="-0.0631071255" Y="-0.0576644838" Z="0.118255548"/>
</c:Transform>
</Components>
<Children>
@@ -601,11 +601,12 @@
</c:Sprite>
<c:HiddenForLocalPlayer/>
<c:SpriteIndicator>
<MinScale>30</MinScale>
<MinScale>50</MinScale>
<VisibleForSingleTeamOnly>true</VisibleForSingleTeamOnly>
</c:SpriteIndicator>
<c:Transform>
<Position X="0" Y="1.84019077" Z="0"/>
<Scale X="0.300000012" Y="0.300000012" Z="0.300000012"/>
</c:Transform>
</Components>
<Children/>
+20 -26
View File
@@ -365,7 +365,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>1.9065361003781902</Time1>
<Time1>1.2667383999985162</Time1>
<Speed1>1</Speed1>
<AnimationName2></AnimationName2>
<AnimationName3></AnimationName3>
@@ -386,8 +386,8 @@
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.120430663" Y="-0.228841513" Z="-0.181454539"/>
<Orientation X="0.010404693" Y="-0.00268177059" Z="0.0428443737"/>
<Position X="0.120430425" Y="-0.242105931" Z="-0.181454822"/>
<Orientation X="0.010404665" Y="-0.00268179877" Z="0.0428443067"/>
</c:Transform>
</Components>
<Children>
@@ -494,7 +494,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>0.62178782386743592</Time1>
<Time1>0.26532318661337229</Time1>
<Speed1>1</Speed1>
<AnimationName2></AnimationName2>
<AnimationName3></AnimationName3>
@@ -520,8 +520,8 @@
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.162262663" Y="1.02555525" Z="-0.215705663"/>
<Orientation X="-0.0629267767" Y="-0.05206763" Z="0.118655257"/>
<Position X="0.159282878" Y="1.0300566" Z="-0.216084003"/>
<Orientation X="-0.0626799241" Y="-0.0390551724" Z="0.119761385"/>
</c:Transform>
</Components>
<Children>
@@ -591,31 +591,25 @@
</Components>
<Children/>
</Entity>
<Entity name="Indicator">
<Entity>
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Icons/Arrow.png</DiffuseTexture>
<DepthSort>false</DepthSort>
<GlowMap></GlowMap>
<Color A="1" B="0" G="0" R="1"/>
</c:Sprite>
<c:HiddenForLocalPlayer/>
<c:SpriteIndicator>
<MinScale>50</MinScale>
<VisibleForSingleTeamOnly>true</VisibleForSingleTeamOnly>
</c:SpriteIndicator>
<c:Transform>
<Position X="0" Y="1.84000003" Z="0"/>
<Scale X="0.300000012" Y="0.300000012" Z="0.300000012"/>
</c:Transform>
</Components>
<Children>
<Entity>
<Components>
<c:Sprite>
<DiffuseTexture>Textures/Icons/Arrow.png</DiffuseTexture>
<DepthSort>false</DepthSort>
<GlowMap></GlowMap>
<Color A="1" B="0" G="0" R="1"/>
</c:Sprite>
<c:HiddenForLocalPlayer/>
<c:SpriteIndicator>
<MinScale>30</MinScale>
<VisibleForSingleTeamOnly>true</VisibleForSingleTeamOnly>
</c:SpriteIndicator>
<c:Transform/>
</Components>
<Children/>
</Entity>
</Children>
<Children/>
</Entity>
</Children>