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2,200 Commits 116 Branches 0 Tags
FixAssaultWeaponReload
Commit Graph

10 Commits

Author SHA1 Message Date
Tleety f6a8534c15 New assets, FadeOutComponent, Some MuzzleFlash entities, Changes to ray. Muzzleflash rotation 2016-03-13 01:23:51 +01:00
Jace 1992b6cde1 WIP Defender tracers 2016-03-10 21:15:27 +01:00
Jace c84d7ebb8f PlayerAssaultFallbackBlue and PlayerAssaultFallbackRed 2016-03-03 22:25:07 +01:00
Jace b2371f4a43 Working AssaultWeapon 2016-03-03 20:00:42 +01:00
Jace 9d9c6bdf1e Third person animations and shoot effects base work 2016-02-11 00:08:50 +01:00
Teejoon 060e674a6f Picking supports skinned meshes 2016-02-08 17:37:18 +01:00
Jace bd2da7bc9f Revert "Revert "Merge pull request #75 from teamfisk/NormalSpecularMapping""
This reverts commit b56824786c.
2016-02-03 16:30:00 +01:00
Jace b56824786c Revert "Merge pull request #75 from teamfisk/NormalSpecularMapping"
This reverts commit 192de80782, reversing
changes made to 24aac6a00d.
2016-02-03 16:16:06 +01:00
Tleety a3b7bd7df5 Fix in picking pass, QA map fix. Blue and red ray change. Player weapon change. 2016-02-02 17:39:57 +01:00
Jace 4245264029 Weapon RayZ
Weapon RayZ
2016-01-25 11:26:33 +01:00
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