viktorljung
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d1c11f20f2
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Merge remote-tracking branch 'origin/master' into Movement
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2016-03-14 00:39:16 +01:00 |
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Tleety
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c493ebca8e
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Viewpunch for sidearm and defender
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2016-03-14 00:23:51 +01:00 |
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viktorljung
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1bf65d896a
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Sidearm tracer fixed
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2016-03-13 23:42:21 +01:00 |
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viktorljung
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0d287ad5d1
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Merge branch 'Movement' of github.com:teamfisk/TacticalZ into Movement
# Conflicts:
# resources/Schema/Entities/RayAssaultBlue.xml
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2016-03-13 16:45:57 +01:00 |
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Tleety
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9f752ad3e9
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Fadesystem, entities, weapon muzzles should now look good. reload for secondary
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2016-03-13 16:15:06 +01:00 |
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viktorljung
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04288e5243
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Merge fixes
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2016-03-13 16:14:13 +01:00 |
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viktorljung
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bfb7a4139d
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Tweaking
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2016-03-13 13:41:28 +01:00 |
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viktorljung
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51b8846b3a
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Ammo sharing done
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2016-03-12 18:29:49 +01:00 |
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viktorljung
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4ba011a098
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Ammosharing over network test WIP
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2016-03-12 17:01:46 +01:00 |
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viktorljung
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0b26f23188
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3rd person animations idle bug fixed
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2016-03-12 15:47:19 +01:00 |
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viktorljung
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060585a388
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Aim fixed for all weapons
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2016-03-12 02:39:06 +01:00 |
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viktorljung
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2a209c5d8e
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AmmoSharing beta
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2016-03-11 23:58:26 +01:00 |
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viktorljung
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e0a6b09d36
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Defender early alpha
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2016-03-11 19:16:34 +01:00 |
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Jace
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3fda25b604
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Working first person animations for AssaultWeapon and DefenderWeapon and reload effect for AssaultWeapon
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2016-03-07 19:38:49 +01:00 |
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Jace
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9d4441852c
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DefenderWeapon view punch and crosshair travel with return
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2016-03-03 03:49:44 +01:00 |
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Jace
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13546aa3fc
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DefenderWeapon and SidearmWeapon
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2016-03-03 01:13:39 +01:00 |
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Jace
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b431a875f7
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New weapon behaviours
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2016-03-02 22:48:01 +01:00 |
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