Jace
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0c56a05144
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Merge branch 'master' of github.com:teamfisk/TacticalZ
# Conflicts:
# resources/Schema/Entities/Player.xml
# src/Engine/Network/Server.cpp
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2016-01-24 21:21:51 +01:00 |
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Jace
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9f3d887ac4
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Networking bugfixes
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2016-01-24 18:37:36 +01:00 |
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Jace
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235b26ad61
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WIP shoot
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2016-01-24 17:16:18 +01:00 |
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antc13
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aa20b48188
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Merge remote-tracking branch 'origin/master' into Importer
# Conflicts:
# resources/Schema/Entities/MovementTest.xml
# resources/Schema/Entities/Player.xml
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2016-01-24 16:22:22 +01:00 |
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Jace
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373bb33cf0
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Player jumping taking air acceleration into account
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2016-01-24 15:20:34 +01:00 |
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antc13
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3baa988ad4
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Changed .obj files to our own format. DummyScene.mesh may be broken.
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2016-01-23 20:35:58 +01:00 |
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Jace
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1ce9128da8
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Source-like movement
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2016-01-23 19:45:23 +01:00 |
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Jace
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666ef6589e
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Crouching!
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2016-01-23 15:06:47 +01:00 |
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Jace
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31e7340daf
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Ignoring interpolation and rendering for local player entities!
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2016-01-23 00:40:37 +01:00 |
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Jace
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ca2aab449e
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Basic movement and camera management between players and editor
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2016-01-22 16:12:51 +01:00 |
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Jace
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db1b972cd1
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Spawner, SpawnPoint and PlayerSpawn components, and base work on their systems
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2016-01-15 18:32:47 +01:00 |
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Jace
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6ad1839def
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Initial work on PlayerMovementSystem
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2016-01-14 17:03:48 +01:00 |
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