stiffly
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076030a252
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Fixes, mostly name changes
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2015-12-17 17:28:43 +01:00 |
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Jocke
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01d7388f91
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Reactored the package loss logic.
Server cannot handle multiple clients yet.
Fixed WorldTest code by adding astrix.
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2015-12-11 11:55:23 +01:00 |
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stiffly
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641a43b2ec
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Merge remote-tracking branch 'origin/Networking' into Networking
# Conflicts:
# src/Engine/Network/Client.cpp
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2015-12-10 17:16:22 +01:00 |
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stiffly
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58952725e9
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Added class Package to help refactor the code. The code got easier to read.
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2015-12-10 17:07:18 +01:00 |
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Jocke
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99543a300d
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Merge remote-tracking branch 'origin/Networking' into Networking
# Conflicts:
# include/Engine/Network/NetworkDefinitions.h
# include/Game/Game.h
# src/Engine/Network/Client.cpp
# src/Game/Game.cpp
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2015-12-10 14:40:06 +01:00 |
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Jocke
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f377d9ba70
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Fixed client movement.
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2015-12-10 14:14:36 +01:00 |
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stiffly
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9a8f5293af
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Can now Identify Packet Loss. Enumerated messages that loops around 0-1000.
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2015-12-10 12:55:28 +01:00 |
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stiffly
|
4de613814b
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WIP Packet loss identification. Put packetID in message
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2015-12-09 17:43:36 +01:00 |
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stiffly
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2a35c3055e
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Renamed NetworkDefines.h --> NetworkDefinitions.h
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2015-12-09 11:08:57 +01:00 |
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