Commit Graph

10 Commits

Author SHA1 Message Date
maqu14 26d6f4c7cf Live texturing, fixed so Maya wont crash when the plugin is unloaded and Photoshop not being able to read the file under specific circumstances. 2015-12-16 17:45:20 +01:00
Teejoon e513059522 This is the "working"(little buggy) PhotoShop to Maya connection.
Ask Johan if you want to get this to work, since you need to install zmq, nodeJS, add a line to Maya.env file and som othe stuff for it to work.
2015-12-09 15:11:53 +01:00
antc13 83e2429c36 Maya Exporter WIP 2015-12-07 14:44:34 +01:00
viktorljung 0f33089039 Merge remote-tracking branch 'origin/master' into Rendering 2015-12-03 14:59:45 +01:00
sippeangelo ae759654c1 Made deploy create a bin folder so it doesn't fail if it's missing 2015-12-01 11:21:33 +01:00
viktorljung 798e42999d Deploy now linking Shaders correctly 2015-12-01 10:34:53 +01:00
sippeangelo 55276c0bd2 Made path to json file relative 2015-11-25 12:53:50 +01:00
antc13 a854570bce Edit the path to the json_key in the script!
Once you've edited that, you should be able to just run the script.
2015-11-25 09:54:37 +01:00
sippeangelo 1a8784b4be Added resource folder for lightweight run-time resources that is also relevant to code, eg. shaders and XML schemas 2015-11-20 16:06:30 +01:00
sippeangelo 63674946ca Initial directory structure 2015-11-20 15:01:37 +01:00