Jace
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2e321e15a5
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Cleaned up ImGuiRenderPass
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2015-12-14 13:57:50 +01:00 |
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Jace
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c81a054601
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Subscribed ImGui to MouseScroll event
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2015-12-14 13:57:50 +01:00 |
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Jace
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7db1feac17
|
Added basic ImGui implementation
|
2015-12-14 13:57:45 +01:00 |
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Jace
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d16cbe84f0
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Merge remote-tracking branch 'origin/master' into Input
# Conflicts:
# src/Engine/Rendering/Renderer.cpp
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2015-12-14 13:40:22 +01:00 |
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Jace
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30474b70df
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MouseInputHandler
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2015-12-12 13:42:46 +01:00 |
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Tleety
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d406059c79
|
Small bugfix.
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2015-12-11 17:00:06 +01:00 |
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Tleety
|
45b87ed6b1
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ShaderProgram is now a Resource.
All shaderprograms are now pointers and loaded with Resourcemanager.
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2015-12-11 16:53:46 +01:00 |
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Tleety
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53d5736420
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Fixed a bugg with RenderState.
Renderstate now also handles the Frambuffer binding.
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2015-12-11 16:07:12 +01:00 |
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Tleety
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433331e752
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DrawPass now moved to it's own class to make renderer cleaner.
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2015-12-11 14:22:54 +01:00 |
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Tleety
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725a8896ce
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PickingPass now publishes an event that others can listen to to get pickingdata.
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2015-12-11 13:51:08 +01:00 |
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Tleety
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8c563a2d76
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Merge remote-tracking branch 'origin/Picking' into RendererDecoupling
# Conflicts:
# include/Engine/Rendering/Renderer.h
# src/Engine/Rendering/Renderer.cpp
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2015-12-11 11:21:58 +01:00 |
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Tleety
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91edab34bc
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PickingPass now sets state and clear it when done.
PickingState now it's own class so renderer is a bit cleaner.
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2015-12-11 11:18:30 +01:00 |
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viktorljung
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bb900c5110
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Added picking event
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2015-12-10 16:33:33 +01:00 |
|
Tleety
|
cefc4e5257
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PickingPassState done.
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2015-12-10 16:06:25 +01:00 |
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Tleety
|
37cf42527b
|
RenderState class structure made.
|
2015-12-10 16:03:48 +01:00 |
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viktorljung
|
aa805f9a41
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Merge remote-tracking branch 'origin/master' into Picking
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2015-12-10 11:38:35 +01:00 |
|
sippeangelo
|
53ef749736
|
Fixed absoute positioning, I think...
|
2015-12-10 10:16:03 +01:00 |
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Tleety
|
de6e74c0b1
|
Forward+ Debugging commit, dont try it.
|
2015-12-09 17:36:03 +01:00 |
|
sippeangelo
|
90a79c702f
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Added crude absolute positioning when rendering
|
2015-12-09 15:26:49 +01:00 |
|
Tleety
|
393a774140
|
Framework for Forward+ renderer, Buggy.
|
2015-12-09 14:50:39 +01:00 |
|
Tleety
|
eb9c217eb4
|
3D picking float value error fixed.
|
2015-12-09 10:44:06 +01:00 |
|
sippeangelo
|
9fbea18330
|
fixup! Merge remote-tracking branch 'origin/master' into ecs
|
2015-12-08 18:20:42 +01:00 |
|
viktorljung
|
c717dd7049
|
Removed sprite RenderQueue and moved FrameBuffer to rendering instead of rendering/util
|
2015-12-08 10:37:24 +01:00 |
|
viktorljung
|
9e1a4b83ae
|
Linked picking to entities
|
2015-12-07 17:26:42 +01:00 |
|
viktorljung
|
1df63aecd5
|
Added a RenderQueueFactory that produces a RenderQueueCollection for the Renderer to use.
Still needs more work
|
2015-12-07 16:24:34 +01:00 |
|
viktorljung
|
96a10ada38
|
fixed so the picking works with the new framebuffer class
|
2015-12-03 19:20:30 +01:00 |
|
viktorljung
|
a82c7c1e3b
|
Merge branch 'Rendering' of github.com:teamfisk/TacticalZ into Rendering
# Conflicts:
# include/Engine/Rendering/Renderer.h
# src/Engine/Rendering/Renderer.cpp
|
2015-12-03 19:06:24 +01:00 |
|
viktorljung
|
dc8cc92ec2
|
Added a GenerateTexture function
|
2015-12-03 19:04:57 +01:00 |
|
viktorljung
|
aaa6b6ef20
|
Added FrameBuffer wrapper class
|
2015-12-03 18:32:01 +01:00 |
|
Tleety
|
1c06c06816
|
Added a ScreenCoords class with some util functions to clean up the Renderer class.
|
2015-12-03 18:14:52 +01:00 |
|
viktorljung
|
983ca485f5
|
Picking now returning world position
|
2015-12-03 14:50:14 +01:00 |
|
viktorljung
|
18b63c7ef3
|
Added 3D picking of models to renderer
|
2015-12-02 18:00:11 +01:00 |
|
viktorljung
|
eb50a747fa
|
Added Hash for Vec2 Unordered_Map
|
2015-12-02 17:59:21 +01:00 |
|
viktorljung
|
07d037ae57
|
Added Fly Camera and Vertex Colors
|
2015-12-01 15:56:26 +01:00 |
|
viktorljung
|
04d10bf7af
|
Functioning basic renderer for models
|
2015-12-01 14:07:10 +01:00 |
|
viktorljung
|
1fdf312af4
|
Set up Renderer base and shader compilation
|
2015-12-01 10:35:59 +01:00 |
|
sippeangelo
|
872879c013
|
Engine puzzle completed
|
2015-11-30 17:02:24 +01:00 |
|
sippeangelo
|
52278d7bc2
|
More CMake bullshit
|
2015-11-30 11:16:43 +01:00 |
|
sippeangelo
|
16eb70dd59
|
Added Model and related classes
|
2015-11-24 10:55:54 +01:00 |
|
sippeangelo
|
381e0fbbab
|
Added utility stuff
|
2015-11-20 17:17:29 +01:00 |
|
sippeangelo
|
63674946ca
|
Initial directory structure
|
2015-11-20 15:01:37 +01:00 |
|