antc13
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b5b1140f5c
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Custom Animations should now work. We also save color values if there's no texture.
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2016-01-24 13:28:40 +01:00 |
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antc13
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3baa988ad4
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Changed .obj files to our own format. DummyScene.mesh may be broken.
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2016-01-23 20:35:58 +01:00 |
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antc13
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3826142e94
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Now supporting multiple material per mesh. Simon changed glDrawElementsBaseVertex to glDrawElements in DrawFinalPass.cpp Hallelulijah!
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2016-01-19 17:40:34 +01:00 |
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antc13
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2a3009212a
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Importing custom mesh without material.
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2016-01-18 19:37:55 +01:00 |
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FakeShemp
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eb5fca898f
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Fix small bug with push_back order
Commited directly from GitHub. Blame it if something explodes.
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2015-12-21 12:55:25 +01:00 |
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antc13
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a22d086e60
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Tested some of the Material Code. Seems to work. The project should now be following the code standard properly (hopefully).
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2015-12-10 11:18:34 +01:00 |
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FakeShemp
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c8cb0ee939
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Grab all materials
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2015-12-09 11:58:49 +01:00 |
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