Tleety
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0e70dc6fa3
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Merge remote-tracking branch 'origin/master' into NormalSpecularMapping
# Conflicts:
# include/Engine/Rendering/RenderSystem.h
# src/Engine/Rendering/DrawFinalPass.cpp
# src/Engine/Rendering/RenderSystem.cpp
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2016-01-27 15:41:31 +01:00 |
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Jace
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181017313d
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Made entity parser give more useful errors and fixed the errors that were while I was at it
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2016-01-27 15:16:59 +01:00 |
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Tleety
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a954cbbf50
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Normal map support
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2016-01-27 13:52:27 +01:00 |
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viktorljung
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6aeb281249
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Resolution fix in render stages //Tobias
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2016-01-25 00:07:17 +01:00 |
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antc13
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96a735c542
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Changed .obj to .mesh for all meshes.
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2016-01-24 16:12:31 +01:00 |
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Tleety
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b499f4b020
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Fixed some rendering bugs and some code refactoring
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2016-01-23 12:17:38 +01:00 |
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Tleety
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983f90504d
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Bloom effect added, will have to see if it needs improving. Also added HDR colors and gamma correction.
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2016-01-21 12:02:28 +01:00 |
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