Jace
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c87e4d4fd6
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Added mutex to resource manager cache reading to avoid a potential race condition. We hope this is the actual bug we saw.
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2016-02-04 11:53:11 +01:00 |
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antc13
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2a3009212a
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Importing custom mesh without material.
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2016-01-18 19:37:55 +01:00 |
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William Moberg
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c09fe4ae55
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Added a bool option to disable threads in in the configfile regarding resource loading.
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2016-01-15 16:18:39 +01:00 |
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William Moberg
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f5ea4d513c
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ResourceManager::Load never returns null, throws exceptions instead.
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2016-01-15 15:25:01 +01:00 |
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William Moberg
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71047b08ec
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Async load works, using exceptions for special resources.
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2016-01-14 16:27:45 +01:00 |
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William Moberg
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9f185a1e35
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Wrecked the last commit. Async loading works now.
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2016-01-13 18:51:45 +01:00 |
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William Moberg
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a58cc33ed0
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WIP, multithreaded loading based on exceptions, very slow probably.
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2016-01-13 10:58:31 +01:00 |
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sippeangelo
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3085ccdfbf
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Added temporary Release function to resource manager to be able to reload a resource
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2015-12-09 14:23:49 +01:00 |
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sippeangelo
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872879c013
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Engine puzzle completed
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2015-11-30 17:02:24 +01:00 |
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sippeangelo
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52278d7bc2
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More CMake bullshit
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2015-11-30 11:16:43 +01:00 |
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sippeangelo
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b61642e4e8
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Added Resource Manager
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2015-11-24 10:37:58 +01:00 |
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