Commit Graph

8 Commits

Author SHA1 Message Date
viktorljung f3bfe388af Clean up 2016-01-21 10:16:03 +01:00
viktorljung f0763bc2a3 Font loading crash fixed 2016-01-19 17:18:18 +01:00
viktorljung dbe56280a6 Resolution fixed and Centered text 2016-01-19 11:45:34 +01:00
viktorljung 2a93e2ae7f Merge remote-tracking branch 'origin/master' into TextRendering
# Conflicts:
#	include/Engine/Rendering/RenderQueue.h
#	include/Engine/Rendering/RenderSystem.h
#	include/Game/Game.h
#	resources/Schema/Types/Entity.xsd
#	src/Engine/Rendering/RenderSystem.cpp
2016-01-18 17:44:26 +01:00
viktorljung 92553f1e93 text size can now be entered in the filepath with a comma separator, like this "filepath,16" 2016-01-18 17:17:12 +01:00
viktorljung 6fbb962b5e Merge branch 'Rendering' into TextRendering
# Conflicts:
#	include/Engine/Rendering/RenderQueue.h
#	include/Engine/Rendering/RenderQueueFactory.h
#	include/Engine/Rendering/Renderer.h
#	include/Engine/Rendering/ShaderProgram.h
#	include/Game/Game.h
#	resources/Schema/Components.xsd
#	resources/Schema/Entities/Test.xml
#	resources/Schema/Types/Entity.xsd
#	src/Engine/Rendering/RenderQueueFactory.cpp
#	src/Engine/Rendering/Renderer.cpp
#	src/Game/Game.cpp
2016-01-15 13:23:42 +01:00
viktorljung 123c198e19 Text component added and Text render queue 2015-12-14 14:48:24 +01:00
viktorljung 9bd3da409d Added Font to ResourceManager 2015-12-11 16:53:51 +01:00