viktorljung
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d42d886dcc
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3rd person animations synced with 1st person animations
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2016-03-09 18:27:09 +01:00 |
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Jace
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34e551663f
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Merge remote-tracking branch 'origin/master' into Weapons
# Conflicts:
# assets
# resources/Schema/Entities/Player.xml
# resources/Schema/Entities/PlayerAssaultFallbackBlue.xml
# resources/Schema/Entities/PlayerAssaultFallbackRed.xml
# resources/Schema/Entities/PlayerAssaultRed.xml
# resources/Schema/Entities/aaaatestremoveme.xml
# resources/Schema/Entities/aim_rays.xml
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2016-03-09 15:52:13 +01:00 |
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Jace
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9d368348d5
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Updated 3rd person and 1st person animation trees for assault to allow for third person weapon animations
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2016-03-09 15:48:57 +01:00 |
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Jace
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3fda25b604
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Working first person animations for AssaultWeapon and DefenderWeapon and reload effect for AssaultWeapon
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2016-03-07 19:38:49 +01:00 |
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stiffly
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b629ed5e2b
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Updated some known xml entities that should be send in snapshots.
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2016-03-07 17:15:56 +01:00 |
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Jace
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b7a7f7fd5e
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????
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2016-03-04 15:02:01 +01:00 |
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Jace
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434ff1e7eb
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????
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2016-03-04 10:06:49 +01:00 |
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Jace
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4557455e49
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HUD stuff
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2016-03-04 09:41:12 +01:00 |
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Jace
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3ac8a5c7ef
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Working map
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2016-03-04 09:38:38 +01:00 |
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Jace
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2b55450c18
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Cray cray weapons
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2016-03-04 08:54:59 +01:00 |
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