Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 73064c7257 | |||
| fa78991795 | |||
| 0c60b637c3 | |||
| d411de894f | |||
| 18450ff4f3 | |||
| 22b473a0b6 | |||
| 0343683678 | |||
| 9e6c67596d |
@@ -65,6 +65,8 @@ public:
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iterator end() const;
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size_t size() const;
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std::size_t MemoryUsage() const;
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//Dumps information about what the pool memory looks like right now
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//into an output stream (e.g. file/std::cout, anything that has an operator<<)
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//Interpret the data in the memory as InterpretType.
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@@ -27,8 +27,10 @@ struct EntityWrapper
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bool HasComponent(const std::string& componentType);
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void AttachComponent(const char* componentName);
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EntityWrapper Parent();
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EntityWrapper BaseParent();
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EntityWrapper FirstChildByName(const std::string& name);
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EntityWrapper FirstParentWithComponent(const std::string& componentType);
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EntityWrapper Clone(EntityWrapper parent = EntityWrapper::Invalid);
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bool IsChildOf(EntityWrapper potentialParent);
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bool Valid() const;
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@@ -39,6 +41,7 @@ struct EntityWrapper
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private:
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EntityWrapper firstChildByNameRecursive(const std::string& name, EntityID parent);
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EntityWrapper cloneRecursive(EntityWrapper entity, EntityWrapper parent);
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};
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namespace std
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@@ -194,6 +194,11 @@ public:
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return m_ExtraMemory.size();
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}
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std::size_t MemoryUsage() const
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{
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return size() * m_Stride;
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}
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//Dumps information about what the pool memory looks like right now
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//into an output stream (e.g. file/std::cout, anything that has an operator<<)
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//Interpret the data in the memory as InterpretType.
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@@ -18,7 +18,7 @@ public:
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World(const World& other);
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// Create empty entity
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EntityID CreateEntity(EntityID parent = 0);
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EntityID CreateEntity(EntityID parent = EntityID_Invalid);
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// Delete entity and all components within
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void DeleteEntity(EntityID entity);
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// Check if an entity exists
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@@ -40,7 +40,7 @@ public:
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// Change the parent of an entity
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void SetParent(EntityID entity, EntityID parent);
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// Get children of an entity
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const std::pair<std::unordered_multimap<EntityID, EntityID>::const_iterator, std::unordered_multimap<EntityID, EntityID>::const_iterator> GetChildren(EntityID entity);
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const std::pair<std::unordered_multimap<EntityID, EntityID>::const_iterator, std::unordered_multimap<EntityID, EntityID>::const_iterator> GetDirectChildren(EntityID entity);
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// Get all component pools
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const std::unordered_map<std::string, ComponentPool*>& GetComponentPools() const { return m_ComponentPools; }
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// Get the entity children map
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@@ -50,6 +50,9 @@ public:
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// Get the textual name of an entity
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std::string GetName(EntityID entity) const;
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// Get an approximate number for component pool memory usage
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std::size_t MemoryUsage() const;
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private:
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EventBroker* m_EventBroker = nullptr;
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EntityID m_CurrentEntityID = 0;
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@@ -73,6 +73,12 @@ public:
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// Called when the user means to rename an entity.
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typedef std::function<void(EntityWrapper, const std::string&)> OnEntityChangeName_t;
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void SetEntityChangeNameCallback(OnEntityChangeName_t f) { m_OnEntityChangeName = f; }
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// Called when the user pastes an entity previously "copied"
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// @param EntityWrapper The entity to copy
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// @param EntityWrapper The entity to parent the new copy to
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// @return The new copy of the entity
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typedef std::function<EntityWrapper(EntityWrapper, EntityWrapper)> OnEntityPaste_t;
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void SetEntityPasteCallback(OnEntityPaste_t f) { m_OnEntityPaste = f; }
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// Called when the user means to attach a new component to an entity.
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typedef std::function<void(EntityWrapper, const std::string&)> OnComponentAttach_t;
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void SetComponentAttachCallback(OnComponentAttach_t f) { m_OnComponentAttach = f; }
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@@ -85,7 +91,13 @@ public:
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// Called when the user selects a widget space.
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typedef std::function<void(WidgetSpace)> OnWidgetSpace_t;
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void SetWidgetSpaceCallback(OnWidgetSpace_t f) { m_OnWidgetSpace = f; }
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// Called when anything is modified making the world dirty
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// @param EntityWrapper The entity that was changed and marked as dirty
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typedef std::function<void(EntityWrapper)> OnDirty_t;
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void SetDirtyCallback(OnDirty_t f) { m_OnDirty = f; }
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// Called when the user wishes to undo
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typedef std::function<void()> OnUndo_t;
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void SetUndoCallback(OnUndo_t f) { m_OnUndo = f; }
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private:
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World* m_World;
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EventBroker* m_EventBroker;
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@@ -111,6 +123,7 @@ private:
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std::string m_DroppedFile = "";
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bool m_Paused = false;
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bool m_MouseLocked = false;
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EntityWrapper m_CopyTarget = EntityWrapper::Invalid;
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// Callbacks
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OnEntitySelectedCallback_t m_OnEntitySelected = nullptr;
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@@ -124,6 +137,9 @@ private:
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OnComponentDelete_t m_OnComponentDelete = nullptr;
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OnWidgetMode_t m_OnWidgetMode = nullptr;
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OnWidgetSpace_t m_OnWidgetSpace = nullptr;
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OnEntityPaste_t m_OnEntityPaste = nullptr;
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OnDirty_t m_OnDirty = nullptr;
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OnUndo_t m_OnUndo = nullptr;
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// Events
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EventRelay<EditorGUI, Events::KeyDown> m_EKeyDown;
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@@ -36,6 +36,7 @@ private:
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EditorCameraInputController<EditorSystem>* m_EditorCameraInputController;
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EditorGUI* m_EditorGUI;
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EditorStats* m_EditorStats;
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std::vector<World> m_UndoLevels;
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// State
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double m_LastTime = 0.f;
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@@ -44,6 +45,7 @@ private:
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EditorGUI::WidgetSpace m_WidgetSpace = EditorGUI::WidgetSpace::Global;
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EntityWrapper m_Widget = EntityWrapper::Invalid;
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EntityWrapper m_CurrentSelection = EntityWrapper::Invalid;
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bool m_SaveUndoLevel = false; // Only save undo state once per update
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// Utility functions
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EntityWrapper importEntity(EntityWrapper parent, boost::filesystem::path filePath);
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@@ -56,9 +58,12 @@ private:
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void OnEntityDelete(EntityWrapper entity);
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void OnEntityChangeParent(EntityWrapper entity, EntityWrapper parent);
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void OnEntityChangeName(EntityWrapper entity, const std::string& name);
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EntityWrapper OnEntityPaste(EntityWrapper entityToCopy, EntityWrapper parent);
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void OnComponentAttach(EntityWrapper entity, const std::string& componentType);
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void OnComponentDelete(EntityWrapper entity, const std::string& componentType);
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void OnWidgetSpace(EditorGUI::WidgetSpace widgetSpace);
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void OnDirty(EntityWrapper entity);
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void OnUndo();
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// Events
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EventRelay<EditorSystem, Events::MousePress> m_EMousePress;
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@@ -19,6 +19,7 @@
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#include "Core/World.h"
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#include "Core/EventBroker.h"
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#include "Core/ConfigFile.h"
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#include "Core/EPlayerDeath.h"
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#include "Input/EInputCommand.h"
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#include "Core/EPlayerDamage.h"
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#include "../Game/Events/EDoubleJump.h"
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@@ -21,8 +21,6 @@ public:
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std::string GetFileName() const;
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GLuint GetHandle() const;
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bool IsCompiled() const;
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static std::string ReadFile(std::string fileName);
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private:
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protected:
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GLenum m_ShaderType;
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std::string m_FileName;
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@@ -5,6 +5,20 @@
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<c:Transform/>
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</Components>
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<Children/>
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<Children>
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<Entity>
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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@@ -116,7 +116,12 @@ LightResult CalcDirectionalLightSource(vec4 direction, vec4 color, float intensi
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return result;
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}
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#include "Shaders/Util/CommonUniforms.glsl"
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vec4 CalcNormalMappedValue(vec3 normal, vec3 tangent, vec3 bitangent, vec2 textureCoordinate, sampler2D normalMap)
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{
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mat3 TBN = mat3(tangent, bitangent, normal);
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vec3 NormalMap = texture(normalMap, textureCoordinate).xyz * 2.0 - vec3(1.0);
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return vec4(TBN * normalize(NormalMap), 0.0);
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}
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void main()
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{
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@@ -175,7 +180,6 @@ void main()
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color_result += FillColor;
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}
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sceneColor = vec4(color_result.xyz, clamp(color_result.a, 0, 1));
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//sceneColor = CommonUniforms.testColour;
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//sceneColor = vec4(reflectionColor.xyz, 1);
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color_result += glowTexel*GlowIntensity;
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@@ -1,6 +0,0 @@
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vec4 CalcNormalMappedValue(vec3 normal, vec3 tangent, vec3 bitangent, vec2 textureCoordinate, sampler2D normalMap)
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{
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mat3 TBN = mat3(tangent, bitangent, normal);
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vec3 NormalMap = texture(normalMap, textureCoordinate).xyz * 2.0 - vec3(1.0);
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return vec4(TBN * normalize(NormalMap), 0.0);
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}
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@@ -112,6 +112,11 @@ size_t ComponentPool::size() const
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return m_Pool.size();
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}
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std::size_t ComponentPool::MemoryUsage() const
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{
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return m_Pool.MemoryUsage();
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}
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template <typename InterpretType /*= char*/>
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void ComponentPool::Dump() const
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{
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@@ -34,6 +34,15 @@ EntityWrapper EntityWrapper::Parent()
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}
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}
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EntityWrapper EntityWrapper::BaseParent()
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{
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EntityWrapper baseParent = Parent();
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while (baseParent.Parent().Valid()) {
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baseParent = baseParent.Parent();
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}
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return baseParent;
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}
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EntityWrapper EntityWrapper::FirstChildByName(const std::string& name)
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{
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return firstChildByNameRecursive(name, this->ID);
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@@ -51,6 +60,17 @@ EntityWrapper EntityWrapper::FirstParentWithComponent(const std::string& compone
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return EntityWrapper::Invalid;
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}
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EntityWrapper EntityWrapper::Clone(EntityWrapper parent /*= Invalid*/)
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{
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if (!Valid()) {
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return EntityWrapper::Invalid;
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}
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EntityWrapper clone = cloneRecursive(*this, EntityWrapper::Invalid);
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this->World->SetParent(clone.ID, parent.ID);
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return clone;
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}
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bool EntityWrapper::IsChildOf(EntityWrapper potentialParent)
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{
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EntityWrapper entity = *this;
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@@ -111,7 +131,7 @@ EntityWrapper EntityWrapper::firstChildByNameRecursive(const std::string& name,
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return EntityWrapper::Invalid;
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}
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auto itPair = this->World->GetChildren(parent);
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auto itPair = this->World->GetDirectChildren(parent);
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if (itPair.first == itPair.second) {
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return EntityWrapper::Invalid;
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}
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@@ -131,3 +151,27 @@ EntityWrapper EntityWrapper::firstChildByNameRecursive(const std::string& name,
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return EntityWrapper::Invalid;
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}
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EntityWrapper EntityWrapper::cloneRecursive(EntityWrapper entity, EntityWrapper parent)
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{
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EntityWrapper clone = EntityWrapper(entity.World, entity.World->CreateEntity(parent.ID));
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entity.World->SetName(clone.ID, entity.Name());
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// Clone components
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for (auto& kv : entity.World->GetComponentPools()) {
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if (kv.second->KnowsEntity(entity.ID)) {
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ComponentWrapper c1 = kv.second->GetByEntity(entity.ID);
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ComponentWrapper c2 = entity.World->AttachComponent(clone.ID, kv.first);
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c1.Copy(c2);
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}
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}
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// Clone children
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auto children = entity.World->GetDirectChildren(entity.ID);
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for (auto it = children.first; it != children.second; ++it) {
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EntityWrapper child(entity.World, it->second);
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cloneRecursive(child, clone);
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}
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return clone;
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}
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@@ -127,7 +127,7 @@ void World::SetParent(EntityID entity, EntityID parent)
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m_EntityChildren.insert(std::make_pair(parent, entity));
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}
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const std::pair<std::unordered_multimap<EntityID, EntityID>::const_iterator, std::unordered_multimap<EntityID, EntityID>::const_iterator> World::GetChildren(EntityID entity)
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const std::pair<std::unordered_multimap<EntityID, EntityID>::const_iterator, std::unordered_multimap<EntityID, EntityID>::const_iterator> World::GetDirectChildren(EntityID entity)
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{
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return m_EntityChildren.equal_range(entity);
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}
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@@ -151,6 +151,17 @@ std::string World::GetName(EntityID entity) const
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}
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}
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std::size_t World::MemoryUsage() const
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{
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std::size_t mem = 0;
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for (auto& kv : m_ComponentPools) {
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mem += kv.second->MemoryUsage();
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}
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return mem;
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}
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EntityID World::generateEntityID()
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{
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// TODO: Make EntityID generation smarter
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@@ -598,6 +598,28 @@ bool EditorGUI::OnKeyDown(const Events::KeyDown& e)
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entityImport(m_World);
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}
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if (e.ModCtrl && e.KeyCode == GLFW_KEY_C) {
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m_CopyTarget = m_CurrentSelection;
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}
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if (e.ModCtrl && e.KeyCode == GLFW_KEY_Z) {
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if (m_OnUndo != nullptr) {
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m_OnUndo();
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if (!m_CurrentSelection.Valid()) {
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SelectEntity(EntityWrapper::Invalid);
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}
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}
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}
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|
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if (e.ModCtrl && e.KeyCode == GLFW_KEY_V) {
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if (m_OnEntityPaste != nullptr) {
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EntityWrapper copy = m_OnEntityPaste(m_CopyTarget, m_CurrentSelection);
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if (copy != EntityWrapper::Invalid) {
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SelectEntity(copy);
|
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}
|
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}
|
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}
|
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|
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if (e.KeyCode == GLFW_KEY_DELETE) {
|
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if (m_CurrentSelection.Valid()) {
|
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entityDelete(m_CurrentSelection);
|
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@@ -761,13 +783,13 @@ bool EditorGUI::compareCharArray(const char* c1, const char* c2)
|
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|
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void EditorGUI::SetDirty(EntityWrapper entity)
|
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{
|
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EntityWrapper baseParent = entity;
|
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while (baseParent.Parent().Valid()) {
|
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baseParent = baseParent.Parent();
|
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}
|
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EntityWrapper baseParent = entity.BaseParent();
|
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if (m_EntityFiles.find(baseParent) != m_EntityFiles.end()) {
|
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m_EntityFiles.at(baseParent).Dirty = true;
|
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}
|
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if (m_OnDirty != nullptr) {
|
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m_OnDirty(entity);
|
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}
|
||||
}
|
||||
|
||||
void EditorGUI::entityImport(World* world)
|
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@@ -817,6 +839,7 @@ void EditorGUI::entityCreate(World* world, EntityWrapper parent)
|
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parent.World = world;
|
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}
|
||||
EntityWrapper newEntity = m_OnEntityCreate(parent);
|
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SetDirty(newEntity);
|
||||
SelectEntity(newEntity);
|
||||
}
|
||||
}
|
||||
@@ -832,9 +855,9 @@ void EditorGUI::entityDelete(EntityWrapper entity)
|
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if (boost::any_cast<EntityWrapper>(m_ModalData[modalName]) == entity) {
|
||||
EntityWrapper parent = entity.Parent();
|
||||
if (m_OnEntityDelete != nullptr) {
|
||||
SetDirty(entity);
|
||||
m_OnEntityDelete(entity);
|
||||
m_EntityFiles.erase(entity);
|
||||
SetDirty(parent);
|
||||
}
|
||||
if (!m_CurrentSelection.Valid()) {
|
||||
SelectEntity(parent);
|
||||
@@ -851,8 +874,8 @@ void EditorGUI::entityChangeParent(EntityWrapper entity, EntityWrapper parent)
|
||||
}
|
||||
|
||||
if (m_OnEntityChangeParent != nullptr) {
|
||||
SetDirty(entity);
|
||||
m_OnEntityChangeParent(entity, parent);
|
||||
SetDirty(entity);
|
||||
LOG_DEBUG("Changed parent of %i to %i", entity.ID, parent.ID);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,10 +28,13 @@ EditorSystem::EditorSystem(SystemParams params, IRenderer* renderer, RenderFrame
|
||||
m_EditorGUI->SetEntityDeleteCallback(std::bind(&EditorSystem::OnEntityDelete, this, std::placeholders::_1));
|
||||
m_EditorGUI->SetEntityChangeParentCallback(std::bind(&EditorSystem::OnEntityChangeParent, this, std::placeholders::_1, std::placeholders::_2));
|
||||
m_EditorGUI->SetEntityChangeNameCallback(std::bind(&EditorSystem::OnEntityChangeName, this, std::placeholders::_1, std::placeholders::_2));
|
||||
m_EditorGUI->SetEntityPasteCallback(std::bind(&EditorSystem::OnEntityPaste, this, std::placeholders::_1, std::placeholders::_2));
|
||||
m_EditorGUI->SetComponentAttachCallback(std::bind(&EditorSystem::OnComponentAttach, this, std::placeholders::_1, std::placeholders::_2));
|
||||
m_EditorGUI->SetComponentDeleteCallback(std::bind(&EditorSystem::OnComponentDelete, this, std::placeholders::_1, std::placeholders::_2));
|
||||
m_EditorGUI->SetWidgetModeCallback(std::bind(&EditorSystem::setWidgetMode, this, std::placeholders::_1));
|
||||
m_EditorGUI->SetWidgetSpaceCallback(std::bind(&EditorSystem::OnWidgetSpace, this, std::placeholders::_1));
|
||||
m_EditorGUI->SetDirtyCallback(std::bind(&EditorSystem::OnDirty, this, std::placeholders::_1));
|
||||
m_EditorGUI->SetUndoCallback(std::bind(&EditorSystem::OnUndo, this));
|
||||
|
||||
EVENT_SUBSCRIBE_MEMBER(m_EMousePress, &EditorSystem::OnMousePress);
|
||||
EVENT_SUBSCRIBE_MEMBER(m_EWidgetDelta, &EditorSystem::OnWidgetDelta);
|
||||
@@ -86,6 +89,11 @@ void EditorSystem::Update(double dt)
|
||||
glm::vec3& pos = cameraTransform["Position"];
|
||||
pos += m_EditorCameraInputController->Movement() * glm::inverse(glm::quat(ori)) * (float)actualDelta;
|
||||
}
|
||||
|
||||
if (m_SaveUndoLevel) {
|
||||
m_UndoLevels.push_back(*m_World);
|
||||
m_SaveUndoLevel = false;
|
||||
}
|
||||
}
|
||||
|
||||
void EditorSystem::Enable()
|
||||
@@ -160,6 +168,11 @@ void EditorSystem::OnEntityChangeName(EntityWrapper entity, const std::string& n
|
||||
}
|
||||
}
|
||||
|
||||
EntityWrapper EditorSystem::OnEntityPaste(EntityWrapper entityToCopy, EntityWrapper parent)
|
||||
{
|
||||
return entityToCopy.Clone(parent);
|
||||
}
|
||||
|
||||
void EditorSystem::OnComponentAttach(EntityWrapper entity, const std::string& componentType)
|
||||
{
|
||||
if (entity.Valid()) {
|
||||
@@ -179,6 +192,19 @@ void EditorSystem::OnWidgetSpace(EditorGUI::WidgetSpace widgetSpace)
|
||||
m_WidgetSpace = widgetSpace;
|
||||
}
|
||||
|
||||
void EditorSystem::OnDirty(EntityWrapper entity)
|
||||
{
|
||||
m_SaveUndoLevel = true;
|
||||
}
|
||||
|
||||
void EditorSystem::OnUndo()
|
||||
{
|
||||
// The last "undo level" is always the most recent change
|
||||
if (m_UndoLevels.size() >= 2) {
|
||||
*m_World = m_UndoLevels.at(m_UndoLevels.size() - 2);
|
||||
}
|
||||
}
|
||||
|
||||
bool EditorSystem::OnMousePress(const Events::MousePress& e)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
|
||||
@@ -261,8 +261,14 @@ void Client::parseEntityDeletion(Packet & packet)
|
||||
if (m_ServerIDToClientID.find(entityToDelete) != m_ServerIDToClientID.end()) {
|
||||
EntityID localEntity = m_ServerIDToClientID.at(entityToDelete);
|
||||
if (m_World->ValidEntity(localEntity)) {
|
||||
m_World->DeleteEntity(localEntity);
|
||||
deleteFromServerClientMaps(entityToDelete, localEntity);
|
||||
if (m_World->HasComponent(localEntity,"Player")) {
|
||||
Events::PlayerDeath e;
|
||||
e.Player = EntityWrapper(m_World, localEntity);
|
||||
m_EventBroker->Publish(e);
|
||||
} else {
|
||||
m_World->DeleteEntity(localEntity);
|
||||
deleteFromServerClientMaps(entityToDelete, localEntity);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -186,7 +186,7 @@ void Server::addInputCommandsToPacket(Packet& packet)
|
||||
|
||||
void Server::addPlayersToPacket(Packet & packet, EntityID entityID)
|
||||
{
|
||||
auto itPair = m_World->GetChildren(entityID);
|
||||
auto itPair = m_World->GetDirectChildren(entityID);
|
||||
std::unordered_map<std::string, ComponentPool*> worldComponentPools = m_World->GetComponentPools();
|
||||
// Loop through every child
|
||||
for (auto it = itPair.first; it != itPair.second; it++) {
|
||||
@@ -234,7 +234,7 @@ void Server::addPlayersToPacket(Packet & packet, EntityID entityID)
|
||||
|
||||
void Server::addChildrenToPacket(Packet & packet, EntityID entityID)
|
||||
{
|
||||
auto itPair = m_World->GetChildren(entityID);
|
||||
auto itPair = m_World->GetDirectChildren(entityID);
|
||||
std::unordered_map<std::string, ComponentPool*> worldComponentPools = m_World->GetComponentPools();
|
||||
// Loop through every child
|
||||
for (auto it = itPair.first; it != itPair.second; it++) {
|
||||
@@ -601,7 +601,7 @@ void Server::parsePlayerTransform(Packet& packet)
|
||||
|
||||
bool Server::shouldSendToClient(EntityWrapper childEntity)
|
||||
{
|
||||
auto children = m_World->GetChildren(childEntity.ID);
|
||||
auto children = m_World->GetDirectChildren(childEntity.ID);
|
||||
for (auto it = children.first; it != children.second; it++) {
|
||||
EntityWrapper child(m_World, it->second);
|
||||
if(child.HasComponent("CapturePoint")) {
|
||||
|
||||
@@ -17,6 +17,7 @@ void CubeMapPass::LoadTextures(std::string input)
|
||||
m_CubeMapTextures.push_back(img);
|
||||
}
|
||||
GenerateCubeMapTexture();
|
||||
m_PreviusCubeMapTexture = input;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -4,32 +4,22 @@ GLuint Shader::CompileShader(GLenum shaderType, std::string fileName)
|
||||
{
|
||||
LOG_INFO("Compiling shader \"%s\"", fileName.c_str());
|
||||
|
||||
std::string shaderFile = ReadFile(fileName);
|
||||
std::string shaderFile;
|
||||
std::ifstream in(fileName, std::ios::in);
|
||||
if (!in) {
|
||||
LOG_ERROR("Error: Failed to open shader file \"%s\"", fileName.c_str());
|
||||
return 0;
|
||||
}
|
||||
in.seekg(0, std::ios::end);
|
||||
shaderFile.resize((int)in.tellg());
|
||||
in.seekg(0, std::ios::beg);
|
||||
in.read(&shaderFile[0], shaderFile.size());
|
||||
in.close();
|
||||
|
||||
GLuint shader = glCreateShader(shaderType);
|
||||
if (GLERROR("glCreateShader"))
|
||||
return 0;
|
||||
|
||||
std::size_t startPos = 0;
|
||||
std::size_t SEofNewFile[2];
|
||||
std::string key = "#include";
|
||||
while((startPos = shaderFile.find(key, startPos)) != std::string::npos)
|
||||
{
|
||||
SEofNewFile[0] = shaderFile.find('"', startPos+key.length())+1;
|
||||
SEofNewFile[1] = shaderFile.find('"', SEofNewFile[0]);
|
||||
if (SEofNewFile[0] == std::string::npos || SEofNewFile[1] == std::string::npos)
|
||||
return 0;
|
||||
|
||||
std::string replacementFileName = shaderFile.substr(SEofNewFile[0], SEofNewFile[1] - SEofNewFile[0]);
|
||||
std::string replacementString = ReadFile(replacementFileName);
|
||||
size_t firstof = replacementString.find_first_of((char)0);
|
||||
replacementString.erase(firstof, replacementString.size() - firstof);
|
||||
if (replacementString.length() <= 0)
|
||||
return 0;
|
||||
shaderFile.replace(startPos, SEofNewFile[1]+2 - startPos, replacementString + "\n");
|
||||
startPos += replacementString.length(); //This might not be wanted.
|
||||
}
|
||||
|
||||
const GLchar* shaderFiles = shaderFile.c_str();
|
||||
const GLint length = static_cast<GLint>(shaderFile.length());
|
||||
glShaderSource(shader, 1, &shaderFiles, &length);
|
||||
@@ -56,24 +46,6 @@ GLuint Shader::CompileShader(GLenum shaderType, std::string fileName)
|
||||
return shader;
|
||||
}
|
||||
|
||||
std::string Shader::ReadFile(std::string fileName)
|
||||
{
|
||||
std::string shaderFile;
|
||||
std::ifstream in(fileName, std::ios::in);
|
||||
if (!in) {
|
||||
LOG_ERROR("Error: Failed to open shader file \"%s\"", fileName.c_str());
|
||||
return "";
|
||||
}
|
||||
|
||||
in.seekg(0, std::ios::end);
|
||||
shaderFile.resize((int)in.tellg());
|
||||
in.seekg(0, std::ios::beg);
|
||||
in.read(&shaderFile[0], shaderFile.size());
|
||||
in.close();
|
||||
return shaderFile;
|
||||
}
|
||||
|
||||
|
||||
Shader::Shader(GLenum shaderType, std::string fileName) : m_ShaderType(shaderType), m_FileName(fileName)
|
||||
{
|
||||
m_ShaderHandle = 0;
|
||||
|
||||
@@ -36,7 +36,7 @@ EntityWrapper SpawnerSystem::Spawn(EntityWrapper spawner, EntityWrapper parent /
|
||||
}
|
||||
|
||||
// Find any SpawnPoints existing as children of spawner
|
||||
auto children = spawner.World->GetChildren(spawner.ID);
|
||||
auto children = spawner.World->GetDirectChildren(spawner.ID);
|
||||
std::vector<EntityWrapper> spawnPoints;
|
||||
for (auto kv = children.first; kv != children.second; ++kv) {
|
||||
const EntityID& child = kv->second;
|
||||
|
||||
Reference in New Issue
Block a user