Files
axyz/include/Game/Events/EPlayerHealthPickup.h

18 lines
248 B
C++

#ifndef EPlayerHealthPickup_h__
#define EPlayerHealthPickup_h__
#include "Core/EventBroker.h"
#include "Core/EntityWrapper.h"
namespace Events
{
struct PlayerHealthPickup : Event
{
EntityWrapper Player;
double HealthAmount;
};
}
#endif