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Transparency
axyz/include/Engine
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Tleety 8102f3a2ea Working transparency in most common cases.
Transparency check is automatically set if the alpha color value is under 1
2016-01-27 12:59:44 +01:00
..
Collision
Merge remote-tracking branch 'origin/master' into Importer
2016-01-24 14:40:52 +01:00
Core
Hiding first person models properly
2016-01-25 14:32:48 +01:00
Editor
Ignoring interpolation and rendering for local player entities!
2016-01-23 00:40:37 +01:00
GUI
Camera component and RenderQueue changes
2016-01-08 16:21:59 +01:00
Input
Hacked in serverside effects
2016-01-25 11:56:40 +01:00
Network
Network snapshot buffer size increased, needs to be looked over later
2016-01-24 23:05:26 +01:00
Rendering
Working transparency in most common cases.
2016-01-27 12:59:44 +01:00
Sound
Now calculating the velocity for the listener correctly.
2016-01-15 15:43:20 +01:00
Common.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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