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0807a7d0ae4763ce54c04649f0aeb72268d77679
axyz
/
include
/
Engine
/
Network
T
History
Jocke
0807a7d0ae
Fixed the bug where starting a server made the program crash on closing.
...
Fixed some memory leaks in Client.cpp.
2015-12-09 14:43:43 +01:00
..
Client.h
Fixed bug that cause the program to crash when closing if a server had been started.
2015-12-09 14:41:26 +01:00
MessageType.h
Added utility headers for network interface.
2015-12-07 16:11:27 +01:00
NetworkDefinitions.h
Renamed NetworkDefines.h --> NetworkDefinitions.h
2015-12-09 11:08:57 +01:00
PlayerDefinition.h
Merge branch 'Networking' of github.com:teamfisk/TacticalZ into Networking
2015-12-08 18:07:18 +01:00
Server.h
Fixed the bug where starting a server made the program crash on closing.
2015-12-09 14:43:43 +01:00
SnapshotDefinitions.h
Smoother movement over network. Some refactoring on client side. Now uses EKeyUp to determine if a key is pressed.
2015-12-09 13:02:39 +01:00
WinLeakCheck.h
Added leak check when using windows (WinLeakCheck.h).
2015-12-08 13:54:18 +01:00