This website requires JavaScript.
Explore
Help
Sign In
BTH
/
axyz
Watch
1
Star
0
Fork
0
You've already forked axyz
Code
Issues
Pull Requests
Projects
Releases
Wiki
Activity
Files
30db0b10fdcb464eea3dc919d0bfb1d880082fa5
axyz
/
include
/
Engine
/
Network
T
History
Jocke
30db0b10fd
Removed NetworkDefinitions.h and moved #define MAXCONNECTIONS 8
...
#define INPUTSIZE 128 to Network.h.
2015-12-18 10:36:14 +01:00
..
Client.h
Removed NetworkDefinitions.h and moved #define MAXCONNECTIONS 8
2015-12-18 10:36:14 +01:00
MessageType.h
Added utility headers for network interface.
2015-12-07 16:11:27 +01:00
Network.h
Removed NetworkDefinitions.h and moved #define MAXCONNECTIONS 8
2015-12-18 10:36:14 +01:00
Packet.h
Merge remote-tracking branch 'origin/Networking' into Networking
2015-12-18 10:16:31 +01:00
PlayerDefinition.h
Merge remote-tracking branch 'origin/Networking' into Networking
2015-12-17 11:24:34 +01:00
Server.h
Removed NetworkDefinitions.h and moved #define MAXCONNECTIONS 8
2015-12-18 10:36:14 +01:00
SnapshotDefinitions.h
Fixed bug which made the player not able to move diagonally.
2015-12-14 16:35:43 +01:00
WinLeakCheck.h
Added leak check when using windows (WinLeakCheck.h).
2015-12-08 13:54:18 +01:00