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4b6d4e581f02898fd5f70c3345f3c6f3472febdd
axyz/include/Engine
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Jace 4b6d4e581f A "Respawn" componet which automatically triggers a Spawner component when the last respawned entity of that spawner is destroyed
2016-03-09 23:48:54 +01:00
..
Collision
Merge remote-tracking branch 'origin/master' into HEAD
2016-03-01 12:11:27 +01:00
Core
A "Respawn" componet which automatically triggers a Spawner component when the last respawned entity of that spawner is destroyed
2016-03-09 23:48:54 +01:00
Editor
Promoted SpawnerSystem to Engine
2016-03-09 23:19:29 +01:00
GUI
Fuck aff
2016-03-08 16:53:35 +01:00
Input
3rd person animations synced with 1st person animations
2016-03-09 18:27:09 +01:00
Network
When you disconnect you will delete the world and return to the menu.
2016-03-09 15:49:42 +01:00
Rendering
Merge remote-tracking branch 'origin/master' into Shadows
2016-03-09 19:38:55 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
Common.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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