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530c0fd9b04aca94a591414e2901a3fee362d123
axyz/include/Engine
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Tobias Dahl 530c0fd9b0 Merge pull request #204 from teamfisk/RendererBugFixes
Getting ShaderID fewer times
2016-03-11 14:57:36 +01:00
..
Collision
Don't collide against disabled (invisible) models. Triggers uses model vs. box instead of only box vs. box.
2016-03-10 16:05:30 +01:00
Core
3rd person animations synced with 1st person animations
2016-03-09 18:27:09 +01:00
Editor
Renamed IsAnyParentMissingTransform -> isAnyParentMissingTransform (member function).
2016-03-07 14:34:45 +01:00
GUI
Fuck aff
2016-03-08 16:53:35 +01:00
Input
Merge remote-tracking branch 'origin/master' into BoxModelCollision
2016-03-10 09:57:33 +01:00
Network
fix.
2016-03-11 14:32:55 +01:00
Rendering
Getting ShaderID one time per material in total instead of one time every frame
2016-03-11 11:03:09 +01:00
Sound
When using a PlaySoundOnEntity Event, you no longer have to provide the child of an entity as parameter.
2016-02-10 11:15:49 +01:00
Common.h
Merge remote-tracking branch 'origin/master' into CoolDeathAnimation
2016-01-25 01:21:15 +01:00
GLM.h
EditorWidgetSystem that takes care of moving widgets around
2016-01-21 10:30:19 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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