53265bbc90c4c2e647be75ddbfe739e34eb9e5c2
You can now load textures threaded. PNG will now throw exceptions when errors happend SpriteComponent is now working without billboarding.
Bundled libraries
Libraries bundled along with binaries for Windows (MSVC14), available as a submodule in the deps directory of the source tree.
| Project | Version | License |
|---|---|---|
| GLFW | 3.1.2 | zlib/libpng License |
| GLM | 0.9.7.1 | MIT License |
| GLEW | 1.13.0 | Modified BSD License, Mesa 3-D License, Khronos License |
| Assimp | 3.1.1 | BSD 3-Clause License |
| zlib | 1.28 | zlib License |
| libpng | 1.6.19 | libpng License |
| Xerces-C++ | 3.1.2 | Apache License Version 2.0 |
| ImGui | 2015-12-12 | MIT License |
| nativefiledialog | 2016-01-08 | nativefiledialog Licence |
| OpenAL | 1.1 | OpenAL License |
External libraries
Libraries that are too big to be bundled with the project.
| Project | Version | License | Root folder environment variable (Windows) |
|---|---|---|---|
| Boost | 1.60.0+ | Boost Software License, Version 1.0 | BOOST_ROOT |
Description
Languages
C++
84.4%
CMake
9.9%
GLSL
5.2%
Inno Setup
0.2%
C
0.2%