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axyz/include/Engine/Network
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Jace b6ba8a5bd7 Network snapshot buffer size increased, needs to be looked over later
2016-01-24 23:05:26 +01:00
..
Client.h
Client now has authority over its own absolute position and orientation until we have reliable input messaging
2016-01-24 19:00:50 +01:00
EInterpolate.h
Merge remote-tracking branch 'origin/Networking' into Networking
2016-01-18 17:27:55 +01:00
EPlayerDisconnected.h
Now publishes an EPlayerDisconnected event
2016-01-22 10:58:10 +01:00
MessageType.h
Client now has authority over its own absolute position and orientation until we have reliable input messaging
2016-01-24 19:00:50 +01:00
Network.h
Network snapshot buffer size increased, needs to be looked over later
2016-01-24 23:05:26 +01:00
NetworkData.h
Added network metrics logging and reactored code.
2016-01-22 10:32:54 +01:00
Packet.h
Added network metrics logging and reactored code.
2016-01-22 10:32:54 +01:00
PlayerDefinition.h
Server refactoring to remove player dependency and lots of fixes.
2016-01-24 21:20:43 +01:00
Server.h
Network snapshot buffer size increased, needs to be looked over later
2016-01-24 23:05:26 +01:00
SnapshotDefinitions.h
Removed WinLeakCheck. Minor variable name changes. removed IsWASDKeyDown struct
2015-12-17 17:56:15 +01:00
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