66 lines
1.8 KiB
C++
66 lines
1.8 KiB
C++
#ifndef CapturePointTest_h__
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#define CapturePointTest_h__
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#include "Core/ResourceManager.h"
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#include "Core/ConfigFile.h"
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#include "Core/EventBroker.h"
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#include "Core/World.h"
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#include "Input/InputProxy.h"
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#include "Input/KeyboardInputHandler.h"
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#include "Input/MouseInputHandler.h"
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#include "Core/EKeyDown.h"
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#include "Core/EntityFile.h"
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#include "Core/SystemPipeline.h"
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#include "Core/EntityFilePreprocessor.h"
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#include "Core/EntityFileParser.h"
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#include "Core/EntityFileWriter.h"
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#include "Engine/Collision/ETrigger.h"
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class CapturePointTest
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{
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public:
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CapturePointTest(int runTestNumber);
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~CapturePointTest();
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void Tick();
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bool TestSucceeded = false;
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int NumLoops = 0;
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bool CapturePoint_Game_Loop_OneHundredTimes();
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void TestSetup1_OnePlayerOnCapturePoint();
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void TestSetup2_TwoPlayersOnCapturePoint();
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void TestSetup3_NoPlayersOnCapturePoint();
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void TestSetup4_TwoCapturePointsBeingCaptured();
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void TestSetup5_SameCapturePointContestedAndTakenOver();
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void TestSetup6_Team1CapturedTheLastPointAndWon();
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void TestSetup7();
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void TestSetup8();
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void DoTouchEvent(EntityID whoDidSomething, EntityID onWhatObject);
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void DoLeaveEvent(EntityID whoDidSomething, EntityID onWhatObject);
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void TestSuccess1();
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void TestSuccess2();
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void TestSuccess3();
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void TestSuccess4();
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void TestSuccess5();
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void TestSuccess6();
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void TestSuccess7();
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void TestSuccess8();
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void UpdateTest7();
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void UpdateTest8();
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private:
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double m_LastTime;
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ConfigFile* m_Config = nullptr;
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EventBroker* m_EventBroker;
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World* m_World;
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SystemPipeline* m_SystemPipeline;
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EntityID m_RedTeamPlayer, m_BlueTeamPlayer, m_CapturePointID0, m_CapturePointID1, m_CapturePointID2, m_CapturePointID3, m_CapturePointID4;
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int m_RunTestNumber;
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int m_RedTeam, m_BlueTeam;
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};
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#endif
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