Files
axyz/src/Tests/CapturePointTest.h
T

66 lines
1.8 KiB
C++

#ifndef CapturePointTest_h__
#define CapturePointTest_h__
#include "Core/ResourceManager.h"
#include "Core/ConfigFile.h"
#include "Core/EventBroker.h"
#include "Core/World.h"
#include "Input/InputProxy.h"
#include "Input/KeyboardInputHandler.h"
#include "Input/MouseInputHandler.h"
#include "Core/EKeyDown.h"
#include "Core/EntityFile.h"
#include "Core/SystemPipeline.h"
#include "Core/EntityFilePreprocessor.h"
#include "Core/EntityFileParser.h"
#include "Core/EntityFileWriter.h"
#include "Engine/Collision/ETrigger.h"
class CapturePointTest
{
public:
CapturePointTest(int runTestNumber);
~CapturePointTest();
void Tick();
bool TestSucceeded = false;
int NumLoops = 0;
bool CapturePoint_Game_Loop_OneHundredTimes();
void TestSetup1_OnePlayerOnCapturePoint();
void TestSetup2_TwoPlayersOnCapturePoint();
void TestSetup3_NoPlayersOnCapturePoint();
void TestSetup4_TwoCapturePointsBeingCaptured();
void TestSetup5_SameCapturePointContestedAndTakenOver();
void TestSetup6_Team1CapturedTheLastPointAndWon();
void TestSetup7();
void TestSetup8();
void DoTouchEvent(EntityID whoDidSomething, EntityID onWhatObject);
void DoLeaveEvent(EntityID whoDidSomething, EntityID onWhatObject);
void TestSuccess1();
void TestSuccess2();
void TestSuccess3();
void TestSuccess4();
void TestSuccess5();
void TestSuccess6();
void TestSuccess7();
void TestSuccess8();
void UpdateTest7();
void UpdateTest8();
private:
double m_LastTime;
ConfigFile* m_Config = nullptr;
EventBroker* m_EventBroker;
World* m_World;
SystemPipeline* m_SystemPipeline;
EntityID m_RedTeamPlayer, m_BlueTeamPlayer, m_CapturePointID0, m_CapturePointID1, m_CapturePointID2, m_CapturePointID3, m_CapturePointID4;
int m_RunTestNumber;
int m_RedTeam, m_BlueTeam;
};
#endif