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a8a3366e8a424b4fb56265ae57ba1f7025907fff
axyz/include/Engine/Network
T
History
Jace 787eecce26 WIP
2016-02-12 04:03:22 +01:00
..
Client.h
Major networking refactoring to allow for snapshot filtering outside of netcode
2016-02-09 13:22:21 +01:00
EInterpolate.h
Major networking refactoring to allow for snapshot filtering outside of netcode
2016-02-09 13:22:21 +01:00
EPlayerDisconnected.h
Now publishes an EPlayerDisconnected event
2016-01-22 10:58:10 +01:00
MessageType.h
Client now has authority over its own absolute position and orientation until we have reliable input messaging
2016-01-24 19:00:50 +01:00
Network.h
Major networking refactoring to allow for snapshot filtering outside of netcode
2016-02-09 13:22:21 +01:00
NetworkData.h
Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
2016-02-02 13:26:15 +01:00
Packet.h
Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
2016-02-02 13:26:15 +01:00
PlayerDefinition.h
Server refactoring to remove player dependency and lots of fixes.
2016-01-24 21:20:43 +01:00
Server.h
WIP
2016-02-12 04:03:22 +01:00
SnapshotDefinitions.h
Removed WinLeakCheck. Minor variable name changes. removed IsWASDKeyDown struct
2015-12-17 17:56:15 +01:00
SnapshotFilter.h
Major networking refactoring to allow for snapshot filtering outside of netcode
2016-02-09 13:22:21 +01:00
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