Logo
Explore Help
Sign In
BTH/axyz
1
0
Fork 0
You've already forked axyz
Code Issues Pull Requests Projects Releases Wiki Activity
Files
b094b9feca24a47ed49bdccf4b6dbabb2c92b82a
axyz/resources/Schema
T
History
Jace dd63f4a1b4 Fixed FOV being used to calculate projection matrix being degrees when it should be radians, AGAIN. FOV angles are now correct!
2016-03-10 13:51:18 +01:00
..
Components
Fixed FOV being used to calculate projection matrix being degrees when it should be radians, AGAIN. FOV angles are now correct!
2016-03-10 13:51:18 +01:00
Entities
Merge remote-tracking branch 'origin/master' into Shadows
2016-03-09 19:38:55 +01:00
Types
Merge remote-tracking branch 'origin/master' into Menu
2016-03-09 11:49:42 +01:00
Components.xsd
Merge remote-tracking branch 'origin/master' into Menu
2016-03-09 11:49:42 +01:00
Types.xsd
Basic movement and camera management between players and editor
2016-01-22 16:12:51 +01:00
xml.xsd
Updated schema
2015-11-25 18:04:11 +01:00
Powered by Gitea Version: 1.26.2 Page: 82ms Template: 2ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API