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d50caa176321a70a53348be7e8ca01731fc16002
axyz/include/Engine/Sound
T
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stiffly d50caa1763 Gain events tested. works as intended
2016-02-04 16:14:50 +01:00
..
.gitkeep
Initial directory structure
2015-11-20 15:01:37 +01:00
EContinueSound.h
Refactoring and commenting.
2016-01-14 13:54:38 +01:00
EPauseSound.h
Refactoring and commenting.
2016-01-14 13:54:38 +01:00
EPlayBackgroundMusic.h
Refactoring and commenting.
2016-01-14 13:54:38 +01:00
EPlaySoundOnEntity.h
Played around with new map MapVersion1. Was fun ヽ(´▽`)/
2016-01-15 11:23:29 +01:00
EPlaySoundOnPosition.h
Refactoring and commenting.
2016-01-14 13:54:38 +01:00
ESetBGMGain.h
Refactoring and commenting.
2016-01-14 13:54:38 +01:00
ESetSFXGain.h
Refactoring and commenting.
2016-01-14 13:54:38 +01:00
EStopSound.h
Refactoring and commenting.
2016-01-14 13:54:38 +01:00
Sound.h
Added events: PlayBackgroundMusic, SetBGMGain, SetSFXGain. Added some editor specific code.
2016-01-12 14:03:00 +01:00
SoundSystem.h
Gain events tested. works as intended
2016-02-04 16:14:50 +01:00
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