Files
axyz/include/Engine/Collision/CollidableOctreeSystem.h
T

19 lines
520 B
C++

#include "../Core/System.h"
#include "../Core/Octree.h"
#include "Collision.h"
class CollidableOctreeSystem : public ImpureSystem, public PureSystem
{
public:
CollidableOctreeSystem(EventBroker* eventBroker, Octree* octree)
: System(eventBroker)
, PureSystem("Collidable")
, m_Octree(octree)
{ }
virtual void Update(World* world, double dt) override;
virtual void UpdateComponent(World* world, ComponentWrapper& component, double dt) override;
private:
Octree* m_Octree;
};