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d8c4c6e5ff9138285aed5b10429f5ea5ab64e151
axyz/include/Engine
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stiffly d8c4c6e5ff Created a primitive SoundSystem. Can play a sound with 'P' button. Using resourcemanager. Not using the created components yet.
2016-01-07 15:22:46 +01:00
..
Collision
Fixed comment on Trigger events.
2015-12-17 13:48:35 +01:00
Core
Fix for crash when unsubscription during event processing (untested)
2016-01-06 13:47:02 +01:00
Editor
Translation widget planes
2015-12-17 15:30:43 +01:00
GUI
Engine puzzle completed
2015-11-30 17:02:24 +01:00
Input
MouseInputHandler
2015-12-12 13:42:46 +01:00
Network
Network not longer threaded
2015-12-18 12:00:14 +01:00
Rendering
Fixed exit crash(es)
2016-01-06 11:20:16 +01:00
Sound
Created a primitive SoundSystem. Can play a sound with 'P' button. Using resourcemanager. Not using the created components yet.
2016-01-07 15:22:46 +01:00
Common.h
Added an macro IF_DEBUG_IS(x) that executes if run in debug mode, AABB has a check so max and min corners are set properly in debug mode.
2015-12-17 13:31:54 +01:00
GLM.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
OpenGL.h
Engine puzzle completed
2015-11-30 17:02:24 +01:00
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