504 lines
17 KiB
C++
504 lines
17 KiB
C++
#include "Rendering/RawModelCustom.h"
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#ifndef USING_ASSIMP_AS_IMPORTER
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RawModelCustom::RawModelCustom(std::string fileName)
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{
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if(fileName.substr(fileName.find_last_of(".")).compare(".mesh") != 0) {
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throw Resource::FailedLoadingException("Unknown model file format. Please use \".mesh\" files.");
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}
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fileName = fileName.erase(fileName.find_last_of("."), fileName.find_last_of(".") - fileName.size());
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ReadMeshFile(fileName);
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ReadMaterialFile(fileName);
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ReadAnimationFile(fileName);
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}
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void RawModelCustom::ReadMeshFile(std::string filePath)
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{
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char* fileData;
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filePath += ".mesh";
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std::ifstream in(filePath.c_str(), std::ios_base::binary | std::ios_base::ate);
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if (!in.is_open()) {
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throw Resource::FailedLoadingException("Open mesh file failed");
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}
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unsigned int fileByteSize = static_cast<unsigned int>(in.tellg());
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in.seekg(0, std::ios_base::beg);
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fileData = new char[fileByteSize];
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in.read(fileData, fileByteSize);
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in.close();
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std::size_t offset = 0;
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if (fileByteSize > 0) {
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ReadMeshFileHeader(offset, fileData);
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ReadMesh(offset, fileData, fileByteSize);
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}
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delete[] fileData;
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}
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void RawModelCustom::ReadMeshFileHeader(std::size_t& offset, char* fileData)
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{
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#ifdef BOOST_LITTLE_ENDIAN
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hasSkin = *(bool*)(fileData + offset);
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offset += sizeof(bool);
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if (hasSkin) {
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m_SkinedVertices.resize(static_cast<std::size_t>(*(unsigned int*)(fileData + offset)));
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}
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else {
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m_Vertices.resize(static_cast<std::size_t>(*(unsigned int*)(fileData + offset)));
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}
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offset += sizeof(unsigned int);
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m_Indices.resize(static_cast<std::size_t>(*(unsigned int*)(fileData + offset)));
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offset += sizeof(unsigned int);
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#else
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#endif
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}
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void RawModelCustom::ReadMesh(std::size_t& offset, char* fileData, const unsigned int& fileByteSize)
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{
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ReadVertices(offset, fileData, fileByteSize);
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ReadIndices(offset, fileData, fileByteSize);
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}
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void RawModelCustom::ReadVertices(std::size_t& offset, char* fileData, const unsigned int& fileByteSize)
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{
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#ifdef BOOST_LITTLE_ENDIAN
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if (hasSkin) {
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if (offset + m_SkinedVertices.size() * sizeof(SkinedVertex) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading skined vertices failed");
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}
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memcpy(&m_SkinedVertices[0], fileData + offset, m_SkinedVertices.size() * sizeof(SkinedVertex));
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offset += m_SkinedVertices.size() * sizeof(SkinedVertex);
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} else {
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if (offset + m_Vertices.size() * sizeof(Vertex) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading vertices failed");
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}
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memcpy(&m_Vertices[0], fileData + offset, m_Vertices.size() * sizeof(Vertex));
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offset += m_Vertices.size() * sizeof(Vertex);
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}
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#else
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#endif
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}
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void RawModelCustom::ReadIndices(std::size_t& offset, char* fileData, const unsigned int& fileByteSize)
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{
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#ifdef BOOST_LITTLE_ENDIAN
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if (offset + m_Indices.size() * sizeof(unsigned int) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading indices failed");
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}
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memcpy(&m_Indices[0], fileData + offset, m_Indices.size() * sizeof(unsigned int));
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offset += m_Indices.size() * sizeof(unsigned int);
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#else
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#endif
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}
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void RawModelCustom::ReadMaterialFile(std::string filePath)
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{
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char* fileData;
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filePath += ".mtrl";
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std::ifstream in(filePath.c_str(), std::ios_base::binary | std::ios_base::ate);
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if (!in.is_open()) {
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throw Resource::FailedLoadingException("Open material file failed");
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}
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unsigned int fileByteSize = static_cast<unsigned int>(in.tellg());
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in.seekg(0, std::ios_base::beg);
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fileData = new char[fileByteSize];
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in.read(fileData, fileByteSize);
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in.close();
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std::size_t offset = 0;
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if (fileByteSize > 0) {
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ReadMaterials(offset, fileData, fileByteSize);
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}
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delete[] fileData;
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}
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void RawModelCustom::ReadMaterials(std::size_t& offset, char* fileData, const unsigned int& fileByteSize)
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{
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#ifdef BOOST_LITTLE_ENDIAN
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unsigned int* numMaterials = (unsigned int*)(fileData);
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m_Materials.reserve(*numMaterials);
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offset += sizeof(unsigned int);
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for (unsigned int i = 0; i < *numMaterials; i++) {
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ReadMaterialSingle(offset, fileData, fileByteSize);
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}
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#else
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#endif
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}
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void RawModelCustom::ReadMaterialSingle(std::size_t& offset, char* fileData, const unsigned int& fileByteSize)
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{
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MaterialProperties newMaterialProperty;
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#ifdef BOOST_LITTLE_ENDIAN
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if (offset + sizeof(MaterialType) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Material Type failed");
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}
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MaterialType type = *(MaterialType*)(fileData + offset);
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offset += sizeof(MaterialType);
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switch (type) {
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case MaterialType::Basic:
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newMaterialProperty.material = new MaterialBasic();
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ReadMaterialBasic(newMaterialProperty.material, offset, fileData, fileByteSize);
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if(hasSkin){
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newMaterialProperty.ShaderID = ResourceManager::Load<ShaderProgram>("#ForwardPlusSkinnedProgram")->ResourceID;
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} else {
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newMaterialProperty.ShaderID = ResourceManager::Load<ShaderProgram>("#ForwardPlusProgram")->ResourceID;
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}
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break;
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case MaterialType::SplatMapping:
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newMaterialProperty.material = new MaterialSplatMapping();
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ReadMaterialSplatMapping(static_cast<MaterialSplatMapping*>(newMaterialProperty.material), offset, fileData, fileByteSize);
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if (hasSkin){
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newMaterialProperty.ShaderID = ResourceManager::Load<ShaderProgram>("#ForwardPlusSplatMapSkinnedProgram")->ResourceID;
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} else {
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newMaterialProperty.ShaderID = ResourceManager::Load<ShaderProgram>("#ForwardPlusSplatMapProgram")->ResourceID;
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}
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break;
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case MaterialType::SingleTextures:
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newMaterialProperty.material = new MaterialSingleTextures();
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ReadMaterialSingleTexture(static_cast<MaterialSingleTextures*>(newMaterialProperty.material), offset, fileData, fileByteSize);
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if (hasSkin){
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newMaterialProperty.ShaderID = ResourceManager::Load<ShaderProgram>("#ForwardPlusSkinnedProgram")->ResourceID;
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} else {
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newMaterialProperty.ShaderID = ResourceManager::Load<ShaderProgram>("#ForwardPlusProgram")->ResourceID;
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}
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break;
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default:
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throw Resource::FailedLoadingException("Material contains an unknown MaterialType");
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};
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newMaterialProperty.type = type;
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#else
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#endif
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m_Materials.push_back(newMaterialProperty);
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}
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void RawModelCustom::ReadMaterialBasic(RawModelCustom::MaterialBasic* newMaterial, std::size_t& offset, char* fileData, const unsigned int& fileByteSize)
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{
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if (offset + sizeof(float) * 11 + sizeof(unsigned int) * 2 > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Material specular, reflection, color and start and end index values failed");
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}
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newMaterial->SpecularExponent = *(float*)(fileData + offset);
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offset += sizeof(float);
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newMaterial->ReflectionFactor = *(float*)(fileData + offset);
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offset += sizeof(float);
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memcpy(&newMaterial->DiffuseColor[0], fileData + offset, sizeof(float) * 3);
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offset += sizeof(float) * 3;
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memcpy(&newMaterial->SpecularColor[0], fileData + offset, sizeof(float) * 3);
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offset += sizeof(float) * 3;
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memcpy(&newMaterial->IncandescenceColor[0], fileData + offset, sizeof(float) * 3);
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offset += sizeof(float) * 3;
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newMaterial->StartIndex = *(unsigned int*)(fileData + offset);
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offset += sizeof(unsigned int);
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newMaterial->EndIndex = *(unsigned int*)(fileData + offset);
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offset += sizeof(unsigned int);
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}
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void RawModelCustom::ReadMaterialSingleTexture(RawModelCustom::MaterialSingleTextures* newMaterial, std::size_t& offset, char* fileData, const unsigned int& fileByteSize)
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{
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ReadMaterialBasic(newMaterial, offset, fileData, fileByteSize);
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if (offset + sizeof(unsigned char) * 4 > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Material NumOfMaps failed");
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}
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unsigned char numberOfMaps[4];
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memcpy(numberOfMaps, fileData + offset, sizeof(unsigned char) * 4);
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offset += sizeof(unsigned char) * 4;
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if (numberOfMaps[0] > 0)
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{
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ReadMaterialTextureProperties(newMaterial->ColorMap, offset, fileData, fileByteSize);
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}
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if (numberOfMaps[1] > 0)
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{
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ReadMaterialTextureProperties(newMaterial->SpecularMap, offset, fileData, fileByteSize);
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}
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if (numberOfMaps[2] > 0)
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{
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ReadMaterialTextureProperties(newMaterial->NormalMap, offset, fileData, fileByteSize);
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}
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if (numberOfMaps[3] > 0)
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{
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ReadMaterialTextureProperties(newMaterial->IncandescenceMap, offset, fileData, fileByteSize);
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}
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}
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void RawModelCustom::ReadMaterialSplatMapping(RawModelCustom::MaterialSplatMapping* newMaterial, std::size_t& offset, char* fileData, const unsigned int& fileByteSize)
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{
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ReadMaterialBasic(newMaterial, offset, fileData, fileByteSize);
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ReadMaterialTextureProperties(newMaterial->SplatMap, offset, fileData, fileByteSize);
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if (offset + sizeof(unsigned char) * 4 > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Material NumOfMaps failed");
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}
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unsigned char numberOfMaps[4];
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memcpy(numberOfMaps, fileData + offset, sizeof(unsigned char) * 4);
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offset += sizeof(unsigned char) * 4;
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newMaterial->ColorMaps.resize(numberOfMaps[0]);
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for (unsigned char i = 0; i < numberOfMaps[0]; i++)
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{
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ReadMaterialTextureProperties(newMaterial->ColorMaps[i], offset, fileData, fileByteSize);
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}
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newMaterial->SpecularMaps.resize(numberOfMaps[1]);
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for (unsigned char i = 0; i < numberOfMaps[1]; i++)
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{
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ReadMaterialTextureProperties(newMaterial->SpecularMaps[i], offset, fileData, fileByteSize);
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}
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newMaterial->NormalMaps.resize(numberOfMaps[2]);
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for (unsigned char i = 0; i < numberOfMaps[2]; i++)
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{
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ReadMaterialTextureProperties(newMaterial->NormalMaps[i], offset, fileData, fileByteSize);
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}
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newMaterial->IncandescenceMaps.resize(numberOfMaps[3]);
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for (unsigned char i = 0; i < numberOfMaps[3]; i++)
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{
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ReadMaterialTextureProperties(newMaterial->IncandescenceMaps[i], offset, fileData, fileByteSize);
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}
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}
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void RawModelCustom::ReadMaterialTextureProperties(RawModelCustom::TextureProperties& texture, std::size_t& offset, char* fileData, const unsigned int& fileByteSize) {
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unsigned int nameLength = *(unsigned int*)(fileData + offset);
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offset += sizeof(unsigned int);
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if (nameLength > 0) {
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if (offset + nameLength > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Material texture path failed");
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}
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texture.TexturePath = "Textures/";
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texture.TexturePath += (fileData + offset);
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texture.TexturePath += ".png";
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offset += nameLength;
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if (offset + sizeof(glm::vec2) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Material texture UVTiling failed");
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}
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memcpy(&texture.UVRepeat[0], fileData + offset, sizeof(glm::vec2));
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}
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offset += sizeof(glm::vec2);
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}
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void RawModelCustom::ReadAnimationFile(std::string filePath)
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{
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char* fileData;
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filePath += ".anim";
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std::ifstream in(filePath.c_str(), std::ios_base::binary | std::ios_base::ate);
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if (!in.is_open()) {
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if (hasSkin) {
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throw Resource::FailedLoadingException("Open animation file for a skinned mesh failed, unknown stuff will happen");
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}
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return;
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}
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unsigned int fileByteSize = static_cast<unsigned int>(in.tellg());
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in.seekg(0, std::ios_base::beg);
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fileData = new char[fileByteSize];
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in.read(fileData, fileByteSize);
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in.close();
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std::size_t offset = 0;
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if (fileByteSize > 0) {
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m_Skeleton = new Skeleton();
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#ifdef BOOST_LITTLE_ENDIAN
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unsigned int numBindPoses = *(unsigned int*)(fileData);
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offset += sizeof(unsigned int);
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unsigned int numAnimations = *(unsigned int*)(fileData + offset);
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offset += sizeof(unsigned int);
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#else
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#endif
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ReadAnimationBindPoses(offset, fileData, fileByteSize);
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ReadAnimationClips(offset, fileData, fileByteSize, numAnimations);
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}
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delete[] fileData;
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}
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void RawModelCustom::ReadAnimationBindPoses(std::size_t& offset, char* fileData, const unsigned int& fileByteSize)
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{
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#ifdef BOOST_LITTLE_ENDIAN
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unsigned int* numBones = (unsigned int*)(fileData + offset);
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offset += sizeof(unsigned int);
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for (unsigned int i = 0; i < *numBones; i++) {
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ReadAnimationJoint(offset, fileData, fileByteSize);
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}
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#else
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#endif
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}
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void RawModelCustom::ReadAnimationJoint(std::size_t& offset, char* fileData, const unsigned int& fileByteSize)
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{
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#ifdef BOOST_LITTLE_ENDIAN
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if (offset + sizeof(unsigned int) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Joint name length failed");
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}
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unsigned int jointNameLength = *(unsigned int*)(fileData + offset);
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offset += sizeof(unsigned int);
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if (offset + jointNameLength > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Joint name failed");
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}
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std::string jointName = (fileData + offset);
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offset += jointNameLength;
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if (offset + sizeof(float) * 4 * 4 > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Joint offset matrix failed");
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}
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glm::mat4 offsetMatrix;
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memcpy(&offsetMatrix, fileData + offset, sizeof(float) * 4 * 4);
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offset += sizeof(float) * 4 * 4;
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if (offset + sizeof(int) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Joint ID failed");
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}
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int jointID = *(int*)(fileData + offset);
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offset += sizeof(int);
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if (offset + sizeof(int) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading Joint Parent ID failed");
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}
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int jointParentID = *(int*)(fileData + offset);
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offset += sizeof(int);
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// Adding joint to the Skeleton
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m_Skeleton->CreateBone(jointID, jointParentID, jointName, offsetMatrix);
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#else
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#endif
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}
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void RawModelCustom::ReadAnimationClips(std::size_t& offset, char* fileData, const unsigned int& fileByteSize, unsigned int numberOfClips)
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{
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for (unsigned int i = 0; i < numberOfClips; i++) {
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ReadAnimationClipSingle(offset, fileData, fileByteSize, i);
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}
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}
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void RawModelCustom::ReadAnimationClipSingle(std::size_t& offset, char* fileData, const unsigned int& fileByteSize, unsigned int clipIndex)
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{
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#ifdef BOOST_LITTLE_ENDIAN
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Skeleton::Animation newAnimation;
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if (offset + sizeof(unsigned int) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationClip name length failed");
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}
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unsigned int clipNameLength = *(unsigned int*)(fileData + offset);
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offset += sizeof(unsigned int);
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if (offset + clipNameLength > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationClip name failed");
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}
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newAnimation.Name = (fileData + offset);
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offset += clipNameLength;
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if (offset + sizeof(float) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationClip duration failed");
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}
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newAnimation.Duration = *(float*)(fileData + offset);
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offset += sizeof(float);
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if (offset + sizeof(unsigned int) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationClip numberOfJointFrames failed");
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}
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unsigned int numberOfJointFrames = *(unsigned int*)(fileData + offset);
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offset += sizeof(unsigned int);
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for (unsigned int i = 0; i < numberOfJointFrames; i++) {
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if (offset + sizeof(unsigned int) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationClip JointID failed");
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}
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int jointID = *(unsigned int*)(fileData + offset);
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offset += sizeof(unsigned int);
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if (offset + sizeof(unsigned int) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationClip numberOFKeyFrames failed");
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}
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unsigned int numberOFKeyFrames = *(unsigned int*)(fileData + offset);
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offset += sizeof(unsigned int);
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if (numberOFKeyFrames > 0) {
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newAnimation.JointAnimations[jointID].reserve(numberOFKeyFrames);
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for (unsigned int j = 0; j < numberOFKeyFrames; j++) {
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ReadAnimationKeyFrame(offset, fileData, fileByteSize, newAnimation.JointAnimations[jointID]);
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}
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}
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}
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m_Skeleton->Animations[newAnimation.Name] = newAnimation;
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//m_Skeleton->Animations[newAnimation.Name].KeyFrameAmount = nrOfKeyframes;
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#else
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#endif
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}
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void RawModelCustom::ReadAnimationKeyFrame(std::size_t& offset, char* fileData, const unsigned int& fileByteSize, std::vector<Skeleton::Animation::Keyframe>& animation)
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{
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Skeleton::Animation::Keyframe newKeyFrame;
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if (offset + sizeof(int) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationKeyFrame index failed");
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}
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newKeyFrame.Index = *(int*)(fileData + offset);
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offset += sizeof(int);
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if (offset + sizeof(float) > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationKeyFrame time failed");
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}
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newKeyFrame.Time = *(float*)(fileData + offset);
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offset += sizeof(float);
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if (offset + sizeof(float) * 3 > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationKeyFrame Position failed");
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}
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memcpy(&newKeyFrame.BoneProperties.Position[0], fileData + offset, sizeof(float) * 3);
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offset += sizeof(float) * 3;
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if (offset + sizeof(float) * 4 > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationKeyFrame Rotation failed");
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}
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memcpy(&newKeyFrame.BoneProperties.Rotation[0], fileData + offset, sizeof(float) * 4);
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offset += sizeof(float) * 4;
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if (offset + sizeof(float) * 3 > fileByteSize) {
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throw Resource::FailedLoadingException("Reading AnimationKeyFrame Scale failed");
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}
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memcpy(&newKeyFrame.BoneProperties.Scale[0], fileData + offset, sizeof(float) * 3);
|
|
offset += sizeof(float) * 3;
|
|
|
|
|
|
animation.push_back(newKeyFrame);
|
|
|
|
}
|
|
|
|
RawModelCustom::~RawModelCustom()
|
|
{
|
|
if (m_Skeleton != nullptr) {
|
|
delete m_Skeleton;
|
|
}
|
|
for (auto material : m_Materials) {
|
|
delete material.material;
|
|
}
|
|
}
|
|
|
|
#endif |