Jocke f47f913bf5 Added logic for sending input from Client to Server.
Fixed so that snapshots set their parent correctly. Will get problems if we have more components
than unsigned int max size, but that was already a problem.
Client now maps Entitys received from server with local Entitys by mapping their EntityIDs.
2016-01-13 16:09:16 +01:00
2016-01-11 14:35:15 +01:00
2015-12-08 17:42:59 +01:00
2015-12-15 17:11:11 +01:00
2015-11-20 15:07:16 +01:00
2015-11-20 15:01:37 +01:00
2015-11-30 17:02:24 +01:00
2016-01-11 14:35:41 +01:00

Bundled libraries

Libraries bundled along with binaries for Windows (MSVC14), available as a submodule in the deps directory of the source tree.

Project Version License
GLFW 3.1.2 zlib/libpng License
GLM 0.9.7.1 MIT License
GLEW 1.13.0 Modified BSD License, Mesa 3-D License, Khronos License
Assimp 3.1.1 BSD 3-Clause License
zlib 1.28 zlib License
libpng 1.6.19 libpng License
Xerces-C++ 3.1.2 Apache License Version 2.0
ImGui 2015-12-12 MIT License
**nativefiledialog 2016-01-08 https://github.com/mlabbe/nativefiledialog/blob/master/LICENSE

External libraries

Libraries that are too big to be bundled with the project.

Project Version License Root folder environment variable (Windows)
Boost 1.60.0+ Boost Software License, Version 1.0 BOOST_ROOT
S
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