Files
axyz/include/Engine/Sound/EPauseSound.h
T

17 lines
202 B
C++

#ifndef Events_PauseSound_h__
#define Events_PauseSound_h__
#include "Core/EventBroker.h"
#include "Core/Entity.h"
namespace Events
{
struct PauseSound : Event
{
EntityID EmitterID;
};
}
#endif