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f80ad1377b88b9d3f88a76f1c78b2ac99b04ab7b
axyz/include/Engine/Sound
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stiffly f80ad1377b Making use of Doppler effect. Added a bunch of events: Pause, stop, continue, variations of play.
2016-01-11 17:52:27 +01:00
..
.gitkeep
Initial directory structure
2015-11-20 15:01:37 +01:00
EContinueSound.h
Making use of Doppler effect. Added a bunch of events: Pause, stop, continue, variations of play.
2016-01-11 17:52:27 +01:00
EPauseSound.h
Making use of Doppler effect. Added a bunch of events: Pause, stop, continue, variations of play.
2016-01-11 17:52:27 +01:00
EPlaySound.h
Making use of Doppler effect. Added a bunch of events: Pause, stop, continue, variations of play.
2016-01-11 17:52:27 +01:00
EPlaySoundOnEntity.h
Making use of Doppler effect. Added a bunch of events: Pause, stop, continue, variations of play.
2016-01-11 17:52:27 +01:00
EPlaySoundOnPosition.h
Making use of Doppler effect. Added a bunch of events: Pause, stop, continue, variations of play.
2016-01-11 17:52:27 +01:00
EStopSound.h
Making use of Doppler effect. Added a bunch of events: Pause, stop, continue, variations of play.
2016-01-11 17:52:27 +01:00
Sound.h
Created a primitive SoundSystem. Can play a sound with 'P' button. Using resourcemanager. Not using the created components yet.
2016-01-07 15:22:46 +01:00
SoundSystem.h
Making use of Doppler effect. Added a bunch of events: Pause, stop, continue, variations of play.
2016-01-11 17:52:27 +01:00
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