Niklas Ulf Anders Cullberg
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778869ce44
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BUB now appears. And Rocket Texture.
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2012-10-31 19:44:50 +01:00 |
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Niklas Ulf Anders Cullberg
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5179088158
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BUB and PROTOTYPE
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2012-10-31 19:18:32 +01:00 |
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Niklas Ulf Anders Cullberg
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e8353e2002
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... BUB Without transparency
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2012-10-31 00:24:27 +01:00 |
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Simon Holmberg
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adb18a6e77
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A solid door!
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2012-10-30 23:38:31 +00:00 |
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Niklas Ulf Anders Cullberg
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9a0ff658b4
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The hell. Vi kan skjuta med S.
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2012-10-29 00:51:14 +01:00 |
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Simon Holmberg
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7d42fb1bf0
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Scratch that. NOW they're working properly.
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2012-10-24 01:27:20 +02:00 |
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Jace
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723215294b
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Panic works. Variable brightness. Brighter lights. Updated tileset.
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2012-10-23 16:40:19 +02:00 |
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Simon Holmberg
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5007e0b50e
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New tilesets, entities won't be drawn unless illuminated.
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2012-10-23 01:28:46 +02:00 |
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Jace
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cd913a8401
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Mouse buttons properly recognized in interface.
Also file mode changes. I don't care.
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2012-10-22 17:05:26 +02:00 |
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Simon Holmberg
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89376478b0
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Fake lights! Yay!
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2012-10-22 02:10:19 +02:00 |
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Simon Holmberg
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9d92736932
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Frame field "Layer" controls render order and prevents event bubbling.
Reworked GUI events.
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2012-10-19 23:27:51 +02:00 |
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Niklas Ulf Anders Cullberg
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16f2d57aec
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You can now fire selected units with S
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2012-10-16 16:18:30 +02:00 |
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Niklas Ulf Anders Cullberg
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0a4eafefa3
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Shot and Shooting Classes added (not working yet)
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2012-10-11 12:38:45 +02:00 |
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Niklas Ulf Anders Cullberg
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6e3b2f2f94
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NumberOfSteps, CurrentStep, Enter = Next Turn
Also, added KeyboardInput
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2012-10-09 15:43:07 +02:00 |
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Niklas Ulf Anders Cullberg
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b4dc13e420
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Tried making Enemy by copying Soldier. +Monster
... I think I failed, though...
Oh, that monster was made by Christian
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2012-10-03 12:33:22 +02:00 |
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Simon Holmberg
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3b854a159b
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Less pink soldier
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2012-09-27 17:15:58 +02:00 |
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Jace
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76594dddda
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Did stuff
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2012-09-24 16:04:15 +02:00 |
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Jace
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23a6e7a951
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Basic component system
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2012-09-19 12:07:22 +02:00 |
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