Commit Graph

22 Commits

Author SHA1 Message Date
Simon Holmberg e85f98bb2c Destructible doors 2012-10-31 23:04:20 +00:00
Niklas Ulf Anders Cullberg 778869ce44 BUB now appears. And Rocket Texture. 2012-10-31 19:44:50 +01:00
Niklas Ulf Anders Cullberg 5179088158 BUB and PROTOTYPE 2012-10-31 19:18:32 +01:00
Niklas Ulf Anders Cullberg 3106c0ea63 Monster som inte dyker upp förren runda X
This almost looks like a game now!
2012-10-31 12:00:55 +01:00
Niklas Ulf Anders Cullberg 1c7c8b600d Added a few enemies... 2012-10-31 00:45:39 +01:00
Niklas Ulf Anders Cullberg e8353e2002 ... BUB Without transparency 2012-10-31 00:24:27 +01:00
Simon Holmberg 2dbad13a64 Merge branch 'master' of github.com:sippeangelo/DepthsBelow
Conflicts:
	DepthsBelow/DepthsBelow/KeyboardInput.cs
	DepthsBelow/DepthsBelow/SmallEnemy.cs
2012-10-30 23:40:24 +00:00
Simon Holmberg adb18a6e77 A solid door! 2012-10-30 23:38:31 +00:00
Niklas Ulf Anders Cullberg a785067218 What? I just added a few extra surprises... 2012-10-30 22:50:40 +01:00
Simon Holmberg 3c40dd354e Map is not leaking anymore -.- 2012-10-29 02:52:41 +00:00
Simon Holmberg c62a00ab80 Tileset modifications 2012-10-23 22:57:01 +02:00
Jace 723215294b Panic works. Variable brightness. Brighter lights. Updated tileset. 2012-10-23 16:40:19 +02:00
Simon Holmberg 5007e0b50e New tilesets, entities won't be drawn unless illuminated. 2012-10-23 01:28:46 +02:00
Simon Holmberg 5f44eb257b Monster test spawn added to map 2012-10-22 02:30:07 +02:00
Simon Holmberg f5d0c09912 Some new tilesets 2012-10-02 00:00:29 +02:00
Simon Holmberg cbb3a5aa4e Pathfinder library didn't work as I expected; is now instanced once for every PathFinder component.
Now with selection and move orders by right clicking the map!
2012-09-29 01:45:18 +02:00
Simon Holmberg 2d71eb3e0a Merge branch 'master' into astar
Conflicts:
	DepthsBelow/DepthsBelow/Core.cs
	DepthsBelow/DepthsBelow/MouseInput.cs
	DepthsBelow/DepthsBelowContent/maps/Cave.Level1.tmx
2012-09-29 00:45:30 +02:00
Simon Holmberg 11b2af46ff Squad list. Squad unit spawns handled by map objects. 2012-09-29 00:32:35 +02:00
Simon Holmberg cf100c95f1 3 hours later 2012-09-28 18:59:47 +02:00
Simon Holmberg 365bb32702 Cave concept level 2012-09-28 14:41:33 +02:00
Simon Holmberg 59db20fb2a Added collision sprite sheet 2012-09-27 17:37:40 +02:00
Simon Holmberg f83d7d5257 Tiled map loading through TiledLib 2012-09-27 16:43:48 +02:00